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Take 5! NEDERLANDSE SPELLENPRIJS GENOMINEERD 2003

Take 5!

2-6
Players
60
Minutes
10+
Age
1998
Published

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What to Expect

In Take 5!, players play one to three cards from their hand each turn to build rows of increasing card values. When a row reaches five cards, it is claimed, imposing penalty points. The goal is to minimize negative points represented by red bullheads. The game offers tactical decisions and is a more strategic evolution of Kramer's earlier game 6 nimmt!.

Who Is This Game For?

Take 5! is designed for 2 to 6 players aged 10 and up, suitable as a medium-weight game lasting about 60 minutes. It appeals to players who enjoy tactical card games with hand management and value-based scoring, without requiring extensive prior experience.

How It Works

Each turn, you play one to three cards from your hand to form rows of ascending numbers. The fifth card placed in a row claims that entire row, giving penalty points. Hand management is key to controlling which cards to play and when to avoid collecting penalty points. This leads to a tactical battle over the placement of cards.

Hand Management

What Makes It Special

Designed by Wolfgang Kramer, Take 5! is a strategic successor to 6 nimmt!. It was nominated for the 1998 Meeples Choice Award and was a runner-up for the 1999 Fairplay À la carte. The unique combination of hand management and rows limited to five cards creates its distinctive gameplay.

Awards

NEDERLANDSE SPELLENPRIJS GENOMINEERD 2003
Nominated
2003
  • 1999 Fairplay À la carte Runner-up — Nominated
  • 1998 Meeples Choice Award — Nominated

Pro

  • Strategic hand management with tactical depth
  • Flexible player count from 2 to 6
  • Moderate playtime around 60 minutes
  • Nominated for the 1998 Meeples Choice Award

Contra

  • No solo mode available
  • May be too complex for younger family members
  • Playtime might be long for casual players

Setting & Atmosphäre

The game features a thematic abstraction around cattle herding, reflected in the bullhead symbols on the cards and the concept of managing rows representing herds.

Tipp für Einsteiger

Manage your cards carefully and watch when rows are about to fill to avoid penalty points.

Häufige Fragen

Can I play this solo?

No, Take 5! is designed for 2 to 6 players and does not include a solo mode.

How long does a game really take?

A game of Take 5! typically takes about 60 minutes, suitable for an evening session.

What prior experience do I need?

The game is medium-weight and requires basic understanding of hand management and tactical play.

How does this compare to similar games?

Take 5! is a more strategic evolution of 6 nimmt! with additional rules and the ability to play multiple cards per turn.

Is this suitable for families?

Due to its complexity and minimum age of 10, it is better suited for experienced families.

What mechanic makes it special?

Hand management combined with tactical row-building is the core mechanic that defines the game.

Fazit

Take 5! is recommended for players who like tactical card games with moderate playtime and strategic depth. It might be less suitable for families with younger children due to complexity.