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Small World Underground

Small World Underground

2-5
Players
90
Minutes
8+
Age
2011
Published

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What to Expect

In Small World Underground, players control various fantasy races with special powers to conquer subterranean regions. Players draft race-power combinations using points and battle for locations holding relics or places of power. At each turn’s end, players score points for their controlled regions. The game blends tactical area control, dice-based combat, and diverse player abilities.

Who Is This Game For?

Small World Underground targets experienced players who enjoy fantasy themes and tactical area control. It supports 2 to 5 players with a playtime around 90 minutes. It lacks a solo mode and recommends familiarity with Small World, as it can be played standalone or combined with other Small World games.

How It Works

Players take turns drafting race and power combos by spending points. Using their creatures, they move through underground areas to gain control via Area Majority and King of the Hill mechanics. Dice rolls resolve battles. Variable Player Powers add strategic depth and replayability.

Area Majority / Influence Area Movement Dice Rolling King of the Hill Variable Player Powers

What Makes It Special

Designed by Philippe Keyaerts, Small World Underground extends the popular Small World series into a subterranean fantasy setting. It combines classic mechanics like Area Majority and Dice Rolling with unique thematic elements. Although it has no specific awards, it belongs to the acclaimed Small World family known for variable player powers.

Pro

  • Diverse combinations of races and powers
  • Tactical area control with Area Majority
  • Interactive dice-based combat
  • Part of the renowned Small World series

Contra

  • No solo play available
  • Recommended for experienced players despite age 8+
  • 90-minute playtime requires player commitment

Setting & Atmosphäre

The game takes place in a fantasy underground world filled with diverse creatures and magical sites. Players battle for control over caves and special locations containing relics and sources of power.

Tipp für Einsteiger

Focus on leveraging the strengths of your chosen race and powers, and plan your moves strategically.

Häufige Fragen

Can I play this solo?

Small World Underground supports 2 to 5 players and does not include a solo mode.

How long does a game really take?

A typical game lasts about 90 minutes depending on player count and experience.

What prior experience do I need?

Familiarity with Small World is recommended as Underground shares similar mechanics.

How does this compare to similar games?

It uniquely combines Area Majority, Dice Rolling, and Variable Player Powers in a subterranean fantasy setting.

Is this suitable for families?

Though suitable for ages 8+, the complexity makes it better for experienced players.

What mechanic makes it special?

The blend of Area Majority, Dice Rolling, and Variable Player Powers creates rich tactical options.

Fazit

Small World Underground is a solid choice for fans of tactical area conquest with a fantasy twist and multiple players. Those familiar with Small World will find an engaging variation on the core concept.