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Sanctuary: Thieves World

Sanctuary: Thieves World

1-6
Players
120
Minutes
12+
Age
1982
Published

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What to Expect

In Sanctuary, players navigate the dangerous city based on Robert Asprin's anthologies, aiming to earn silver by committing thefts. You face hazards like elite guards called Hell Hounds and other unusual residents, blending lawlessness and economic challenges in a fantasy setting.

Who Is This Game For?

This game suits experienced players aged 12 and up who enjoy fantasy adventures with strategic dice rolling. It supports 1 to 6 players, including a solo mode, and sessions last about 120 minutes, requiring patience and tactical thinking.

How It Works

Players roll dice to perform actions and overcome dangers as they attempt thefts around the city. Managing risks such as getting caught or fighting elite guards is crucial. The dice-rolling mechanic combines chance with strategic choices in an open-ended adventure environment.

Dice Rolling

What Makes It Special

Designed by Bill Fawcett and nominated in 1982 for the Charles S. Roberts Best Fantasy Board Game, Sanctuary is based on the Thieves' World series. It uniquely blends fantasy themes with economic and combat elements using dice rolling.

Awards

  • 1982 Charles S. Roberts Best Fantasy Board Game — Nominated

Pro

  • Solo mode available
  • Blends fantasy, economy, and combat
  • 1982 Charles S. Roberts Award nominee
  • Rich thematic atmosphere

Contra

  • Long playtime around 120 minutes
  • Complexity better suited for experienced players
  • Recommended age 12+

Setting & Atmosphäre

The game is set in the fictional city of Sanctuary, a dark and lawless fantasy world inspired by Robert Asprin's anthologies. It features thieves, elite guards, and various dangers.

Tipp für Einsteiger

Focus first on mastering dice mechanics and risk management before exploring advanced strategies.

Häufige Fragen

Can I play this solo?

Yes, Sanctuary includes a solo mode for single players.

How long does a game really take?

A typical game lasts about 120 minutes, making it an extended session.

What prior experience do I need?

This game targets experienced players comfortable with complex fantasy board games.

How does this compare to similar games?

Sanctuary uniquely combines dice rolling with economic and combat fantasy elements inspired by Robert Asprin's Thieves' World.

Is this suitable for families?

Due to its complexity and age recommendation of 12+, it is better suited for older children and adults.

What mechanic makes it special?

Its core dice rolling mechanic merges randomness with tactical decision-making in an adventure setting.

Fazit

Sanctuary is recommended for players who enjoy complex fantasy adventures with dice mechanics and can invest around two hours per session. Beginners might find the thematic depth challenging.