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Empire Builder

Empire Builder

2-6
Players
180
Minutes
12+
Age
1982
Published

Empire Builder at your next game night?

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The description, FAQ and assessments for this game were generated with the help of artificial intelligence from the game data and reviewed editorially. Spotted a mistake? Let us know.

What to Expect

In Empire Builder, players draw their own railroad tracks on a North American map using washable crayons. You transport goods from production sites to cities with demand to earn money. Earnings allow you to upgrade your trains and expand your rail empire. Event cards add unpredictable twists, making each game unique.

Who Is This Game For?

This game is designed for enthusiasts aged 12 and up who enjoy economic simulations and train themes. With a playtime of about 180 minutes, it requires patience and strategic planning. Some prior experience with complex board games is helpful due to multiple phases each round.

How It Works

Each turn has an operations phase and a building phase. During operations, you move trains over your self-drawn track network to pick up and deliver commodities for payment. In the building phase, you can add new track using the Crayon Rail System or upgrade your trains. Mechanics like Connections, Movement Points, and Pick-up and Deliver shape your strategic choices in network expansion and delivery.

Connections Crayon Rail System Hexagon Grid Movement Points Network and Route Building Pick-up and Deliver

What Makes It Special

Designed by Darwin Bromley and Bill Fawcett, Empire Builder is the flagship of Mayfair Games' Empire Builder Rail Games series. It was nominated for the 1982 Charles S. Roberts Best Pre-Twentieth Century Game. Its unique Crayon Rail System lets players draw their own routes directly on the board, creating a personal and unusual gameplay experience.

Awards

  • 1982 Charles S. Roberts Best Pre-Twentieth Century Game — Nominated

Pro

  • Unique Crayon Rail System for route building
  • Deep economic simulation with pick-up and deliver
  • Supports up to 6 players for social gaming
  • 1982 Charles S. Roberts Award nominee

Contra

  • Long playtime of around 180 minutes requires patience
  • Complex rules and mechanics challenging for beginners
  • No solo mode, requires at least 2 players

Setting & atmosphere

The game simulates railroad construction and operation in North America. Players transport raw materials and goods between various cities on a hex grid in an economic USA-themed world.

Tips for beginners

Focus first on building a stable rail network and understanding delivery routes before upgrading your trains.

Frequently asked questions

Can I play this solo?

No, Empire Builder is designed for 2 to 6 players and does not include a solo mode.

How long does a game really take?

Gameplay lasts about 180 minutes, including setup and explanation.

What prior experience do I need?

The game is complex and best suited for experienced players interested in economic simulations.

How does this compare to similar games?

Its unique Crayon Rail System, allowing players to draw tracks directly on the board, sets it apart.

Is this suitable for families?

Due to complexity and length, it is more suitable for older teens and adults rather than young children.

What mechanic makes it special?

The Crayon Rail System combined with Network and Route Building and Pick-up and Deliver defines its gameplay.

Fazit

Empire Builder is recommended for train and economic game fans who enjoy complex strategy with a long playtime. Its unique route drawing and combination of network building and delivery offer varied gameplay.

Empire Builder at your next game night?

Add Empire Builder to your collection, let your group vote on what to play, and keep track of winners and scores. Free, no credit card.

Add Empire Builder to my collection