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SAN

SAN

2-2
Players
25
Minutes
10+
Age
2026
Published

SAN at your next game night?

Add SAN to your collection, let your group vote on what to play, and keep track of winners and scores. Free, no credit card.

Add SAN to my collection

The description, FAQ and assessments for this game were generated with the help of artificial intelligence from the game data and reviewed editorially. Spotted a mistake? Let us know.

What to Expect

You lead a Corporation and develop your deck by recruiting mercenaries and optimizing choices. The design emphasizes head-to-head confrontation with minimal randomness and demands tactical adaptation to your opponent. Three distinct victory paths — Corruption, Propaganda, or Hacking — create varied strategic approaches within short rounds.

Who Is This Game For?

Built for two players aged 10+, SAN suits experienced deckbuilding players who enjoy direct duels. The short playtime makes it ideal for multiple quick matches. Some prior deckbuilding experience speeds the learning curve.

How It Works

SAN is a pure deckbuilding game (Mechanism: Pure Deckbuilding / Deck, Bag, and Pool Building). You expand and tune your deck through recruitment and choices that push you toward one of three victory paths. As a two-player-only title, player interaction and tempo play a central role in how your deck evolves.

Deck, Bag, and Pool Building

What Makes It Special

Designed by Jules Messaud and Martin Montergnole. SAN focuses on three clearly separated strategic paths within a compact duel-oriented deckbuilder. The short duration (~25 minutes) promotes quick rematches and iterative tactical shifts.

Pro

  • Compact playtime (~25 minutes) for quick sessions
  • Designed specifically for intense 1v1 interaction
  • Three distinct victory paths increase strategic variety
  • Pure deckbuilding focus enables deep card synergy

Contra

  • Strictly two-player design — no multiplayer variants provided
  • Benefits from prior deckbuilding experience for faster onboarding

Setting & atmosphere

You command a Corporation in a competitive modern setting involving manipulation, control, and infiltration, as implied by the publisher description. No historical or fantasy setting is specified in the provided data.

Tips for beginners

Focus on one of the three victory paths at first and develop your deck steadily in that direction rather than switching goals early.

Frequently asked questions

Can I play this solo?

No. SAN is designed as a two-player-only game.

How long does a game really take?

About 25 minutes per game; the short length allows for multiple consecutive plays.

What prior experience do I need?

Some deckbuilding experience helps; the game targets players comfortable with tactical deck tuning.

How does this compare to similar games?

SAN is a focused two-player deckbuilder with three distinct victory paths, emphasizing direct confrontation in deck construction.

Is this suitable for families?

Partially. The game is for ages 10+, but its 1v1 deckbuilding focus skews toward experienced players.

What mechanic makes it special?

Pure deckbuilding (Deck, Bag, and Pool Building) is the central mechanic.

Fazit

Recommended for two-player groups seeking intense deckbuilding duels and short, tactical games. Not ideal for larger groups or players preferring long, contemplative sessions.

SAN at your next game night?

Add SAN to your collection, let your group vote on what to play, and keep track of winners and scores. Free, no credit card.

Add SAN to my collection