Panic Station
Panic Station at your next game night?
Add Panic Station to your collection, let your group vote on what to play, and keep track of winners and scores. Free, no credit card.
Add Panic Station to my collectionAlready have an account? Log in
- Designer David Ausloos
- Publisher White Goblin Games , Pegasus Spiele , Rexhry , Stronghold Games
- Illustration David Ausloos , Hans-Georg Schneider
The description, FAQ and assessments for this game were generated with the help of artificial intelligence from the game data and reviewed editorially. Spotted a mistake? Let us know.
What to Expect
In Panic Station, you control two characters navigating a modular board to find and destroy a hidden alien parasite hive. Players gather equipment and move tactically while one player secretly acts as the infected Host, spreading paranoia. The game mixes action points, dice rolling, and hand management with a psychological mindgame of trust and betrayal.
Who Is This Game For?
Designed for players aged 10 and up, Panic Station is a medium-weight game lasting about 40 minutes. It suits groups of 4 to 6 players who enjoy social deduction and cooperative challenges. Prior experience with bluffing games helps but isn’t required.
How It Works
Players use action points to move their Androids and Troopers across a modular board, managing cards to gain equipment and perform actions. Dice rolls influence events. Meanwhile, the secret Host tries to infect teammates, potentially eliminating players. Cooperation and suspicion must be balanced to succeed.
What Makes It Special
Designed by David Ausloos, Panic Station features a unique exponential traitor system within a modular board setup. It blends tactical gameplay with social deduction and player elimination without known awards. It belongs to the alien/extraterrestrial game family.
Pro
- Combines bluffing, tactical movement, and hand management
- Modular board provides varied gameplay
- Player elimination adds tension and risk
- Relatively short playtime of about 40 minutes
Contra
- Requires minimum 4 players, no solo mode
- Social deduction can be challenging for newcomers
- No official awards
Setting & atmosphere
Set in a sci-fi world, players are part of an Extermination Corps investigating a base infested with hostile alien lifeforms. The goal is to find and destroy the parasite hive deep inside.
Tips for beginners
Observe player behavior carefully and balance cooperation with healthy suspicion to identify the Host.
Frequently asked questions
Can I play this solo?
No, Panic Station requires at least 4 players and is not suitable for solo play.
How long does a game really take?
A typical game lasts about 40 minutes, making it a medium-length experience.
What prior experience do I need?
Experience with social deduction and bluffing games is helpful but not mandatory.
How does this compare to similar games?
Panic Station uniquely combines a modular board with an exponential traitor system that heightens social paranoia.
Is this suitable for families?
Suitable for players aged 10+, ideal for families with older children who enjoy social deduction.
What mechanic makes it special?
The exponential traitor system combined with action points and player elimination make it stand out.
Fazit
Panic Station offers a blend of bluffing and tactical movement for groups seeking social interaction in a sci-fi setting. It’s recommended for players who enjoy paranoia-driven cooperative challenges.
Panic Station at your next game night?
Add Panic Station to your collection, let your group vote on what to play, and keep track of winners and scores. Free, no credit card.
Add Panic Station to my collectionAlready have an account? Log in