Deep Regrets
Deep Regrets at your next game night?
Add Deep Regrets to your collection, let your group vote on what to play, and keep track of winners and scores. Free, no credit card.
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- Designer Judson Cowan
- Publisher Tettix Games , 2Tomatoes Games , Alis Games , asmodee , Board Bound
- Illustration Judson Cowan
The description, FAQ and assessments for this game were generated with the help of artificial intelligence from the game data and reviewed editorially. Spotted a mistake? Let us know.
What to Expect
You pull increasingly horrifying things from the sea, balance risk and reward, and manage dice, provisions and your sanity. Each turn you roll bespoke tackle dice to determine your strength, choose whether to stay at sea or return to port, and handle fish with reveal and catch abilities. Regrets cards increase madness but grant more dice and boost the value of weirder fish. At game end the player with the most Regrets may need to discard valuable mounted fish.
Who Is This Game For?
Aimed at hobby and experienced players: Deep Regrets fits Kennerspiel-level groups and solo players (solo mode included). With a playtime around 150 minutes it’s an evening-length title that rewards players comfortable with longer, strategic sessions. Newcomers should expect a learning curve.
How It Works
The core mixes Cooperative Game and Solo/Solitaire mechanics with Dice Rolling and Re-rolling and Locking: you roll tackle dice each round, spend dice for actions and can reroll or lock dice in some cases. A Market system lets you sell catches and buy provisions in port, while Push Your Luck decisions determine whether you risk deeper waters. Set Collection matters for mounting fish and Regret cards alter resource flow and scoring.
What Makes It Special
Designed by Judson Cowan, Deep Regrets couples a Cthulhu-tinged nautical theme with engine-like dice choices and explicit solo content. It’s listed among games using polyhedral (non-D6) components and has digital presence on Tabletopia, giving it distinct niche appeal.
Pro
- Solo mode available; also supports cooperative play (per description).
- Mix of Dice Rolling, Push Your Luck and Market mechanics creates meaningful risk decisions.
- Set Collection and Regret mechanics add strategic depth and variability.
- Strong thematic focus: nautical horror with Cthulhu elements.
Contra
- Long playtime (~150 minutes) may deter casual groups.
- Complex mechanics and thematic density can be challenging for new players.
- Solo campaign requires commitment over many games ("dozens of games" in description).
Setting & atmosphere
Theme combines fishing/angling with Cthulhu Mythos horror: you fish at multiple depths for stranger creatures while accumulating Regret cards that reflect growing madness. The ocean’s horrors drive gameplay according to the description.
Tips for beginners
Use port phases to consolidate resources and focus first on shallower, manageable catches to learn reveal and catch interactions.
Frequently asked questions
Can I play this solo?
Yes. The game includes a solo mode (Solo / Solitaire Game) and can also be played cooperatively according to the description.
How long does a game really take?
Listed duration is about 150 minutes; expect additional time for setup, explanations and campaign bookkeeping.
What prior experience do I need?
With mechanics like Dice Rolling, Push Your Luck and Set Collection and a long playtime, the game is better suited to experienced hobby gamers.
How does this compare to similar games?
Deep Regrets stands out by combining nautical/Cthulhu theme with dice-driven engine choices and a market element, making it denser than simple dice titles.
Is this suitable for families?
Given the 14+ age recommendation and longer, more complex sessions, it’s generally less suited for younger family groups.
What mechanic makes it special?
The interplay of Dice Rolling with Re-rolling and Locking plus Push Your Luck and Market mechanics defines the game’s character.
Fazit
Deep Regrets is recommended for players who enjoy long, strategic dice management and horror themes; less suited for short family sessions. The solo mode adds value for lone players seeking campaign goals.
Deep Regrets at your next game night?
Add Deep Regrets to your collection, let your group vote on what to play, and keep track of winners and scores. Free, no credit card.
Add Deep Regrets to my collectionAlready have an account? Log in