Mountains of Madness
- Designer Rob Daviau
- Publisher IELLO , Angry Lion Games , Bureau de Juegos , Devir , GoKids 玩樂小子
- Illustration Miguel Coimbra , Rob Daviau
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Start for freeWhat to Expect
In Mountains of Madness, players lead a scientific expedition in Antarctica facing mysterious mountains. The team must cooperate under time pressure and limited communication to overcome obstacles. Mental health is tested as the expedition uncovers unsettling secrets. The game combines cooperative play with real-time elements, encouraging intense teamwork.
Who Is This Game For?
Designed for 3 to 5 players aged 12 and up, this is a family-level game with medium complexity. The 90-minute playtime demands focus and patience, especially due to the real-time aspect. Prior experience with cooperative games is beneficial but not necessary.
How It Works
Players work together in real-time with restricted communication, managing their hand of cards, moving figures on a grid, and rolling dice to meet challenges. The mix of hand management, grid movement, and dice rolling requires strategic planning and quick coordination within the team.
What Makes It Special
Designed by Rob Daviau and based on H. P. Lovecraft's horror story, Mountains of Madness was nominated for the 2018 Origins Awards Best Family Game. Its blend of real-time gameplay and communication limits sets it apart from other cooperative games in the Cthulhu mythos setting.
Awards
- 2018 Origins Awards Best Family Game — Nominated
Pro
- Cooperative gameplay with real-time elements
- Atmospheric horror theme based on Lovecraft
- Communication limits enhance teamwork
- Nominated for 2018 Origins Awards Best Family Game
Contra
- Requires at least 3 players
- About 90 minutes playtime demands patience
- Communication restrictions can be frustrating for some
Setting & Atmosphäre
Set in 1931, the game follows a scientific expedition in Antarctica. The theme is rooted in the Cthulhu mythos and Lovecraft's tale of the same name.
Tipp für Einsteiger
Focus on clear communication and coordinate your actions with teammates to achieve your goals.
Häufige Fragen
Can I play this solo?
No, Mountains of Madness is designed for 3 to 5 players and does not include a solo mode.
How long does a game really take?
A typical game lasts about 90 minutes, excluding setup time.
What prior experience do I need?
It is a family-level game with medium complexity; basic cooperative game experience helps.
How does this compare to similar games?
Its combination of real-time play and communication limits distinguishes it from other cooperative horror games.
Is this suitable for families?
Suitable for players aged 12 and up with medium complexity, making it good for families with older kids.
What mechanic makes it special?
The real-time mechanic combined with communication limits intensifies cooperative play.
Fazit
Mountains of Madness is recommended for fans of cooperative real-time horror games who value teamwork and a medium-length gaming session. It offers an intense experience for players who emphasize patience and communication.






























