Fragments: Fungataï
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- Designer Yohan Servais
- Publisher IELLO , Pegasus Spiele
- Illustration Jiahui Eva Gao , Emilien Rotival
The description, FAQ and assessments for this game were generated with the help of artificial intelligence from the game data and reviewed editorially. Spotted a mistake? Let us know.
What to Expect
You search for your missing brother in an ancient forest inhabited by spirits and shamans; the story unfolds over a four-chapter campaign. The game pairs narrative choices with puzzle-based material: manipulating jigsaw-like pieces is central to progress. The publisher states the campaign lasts about seven hours and the game supports solo play or small groups.
Who Is This Game For?
Suited for players who enjoy story-driven cooperative campaigns and deduction. With a campaign-style structure and a total duration around 160 minutes, it targets experienced or committed players rather than quick-game fans. Minimum age 10 points to broadly accessible themes.
How It Works
Fragments: Fungataï uses Cooperative Game and Deduction mechanics with Narrative Choice / Paragraph elements. Players cooperate, make story decisions and solve puzzles while Connections and Storytelling link scenes. The core gimmick is physical puzzle manipulation—placing and adjusting pieces to reveal or change narrative outcomes. It is structured as a Scenario / Mission / Campaign Game and includes a Solo / Solitaire option.
What Makes It Special
Designed by Yohan Servais, the title merges paragraph-driven narrative with tangible puzzle mechanics, creating a hybrid of Exploration, Deduction and Puzzle gameplay. As part of the Fragments line (publisher description), it emphasizes Communication Limits and Connections between scenarios rather than purely textual branching.
Pro
- Strong narrative focus with paragraph/choice mechanics
- Cooperative play combined with deduction
- Unique use of physical puzzle elements as core gameplay
- Includes a solo mode
Contra
- Campaign length (around seven hours) requires time commitment
- More suited to engaged/experienced players than casual groups
Setting & atmosphere
Set in an ancient, spirit-filled forest where shamans and spirits dwell; the plot revolves around finding a missing brother and uncovering old secrets, based on the publisher's description.
Tips for beginners
Play a single chapter slowly to learn the puzzle mechanics and discuss decisions openly—clear communication helps in cooperative deduction.
Frequently asked questions
Can I play this solo?
Yes. The game supports a solo/solitaire mode and is listed for 1 player.
How long does a game really take?
The publisher indicates the four-chapter campaign is about seven hours; dataset duration is 160 minutes.
What prior experience do I need?
Familiarity with narrative campaign games and cooperative deduction mechanics is helpful; it's aimed more at experienced players.
How does this compare to similar games?
Fragments blends Narrative Choice/Paragraph systems with tangible puzzle manipulation, differentiating it from purely text-based or escape-box-style experiences.
Is this suitable for families?
Minimum age is 10, so themes are broadly family-friendly, but the campaign length makes it better for patient families.
What mechanic makes it special?
The integration of physical puzzle-piece manipulation into a narrative paragraph/choice framework.
Fazit
A narrative cooperative campaign for 1–4 players by Yohan Servais, recommended if you want a longer, puzzle-infused story experience. Skip it if you prefer short, casual sessions.
Fragments: Fungataï at your next game night?
Add Fragments: Fungataï to your collection, let your group vote on what to play, and keep track of winners and scores. Free, no credit card.
Add Fragments: Fungataï to my collectionAlready have an account? Log in