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Kampen om Rai

Kampen om Rai

2-2
Players
60
Minutes
9+
Age
2005
Published

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What to Expect

You command secret armies on a modular hex board, reminiscent of the game Titan. The goal is to move hidden treasures to the capital Rai and hold them there for three turns. Each unit prefers specific terrain, which affects tactics. Combat is resolved through dice rolling, adding an element of chance.

Who Is This Game For?

Designed for two players aged 9 and up, this is a medium complexity game suited for fans of tactical fantasy battles. A 60-minute playtime fits well into a game evening. Prior experience with wargames or hex-based games is helpful but not required.

How It Works

Players secretly deploy armies consisting of a leader and two units on the modular hex board. Combat is decided by dice rolling while players maneuver units into favorable terrain. The objective is to bring treasures to Rai and keep them there for three turns. Secret deployment and terrain preferences shape strategic decisions.

Dice Rolling Modular Board Secret Unit Deployment

What Makes It Special

Designed by Matthijs Holter as part of the "Drageherren" fantasy book series, this game uniquely blends Dice Rolling, Modular Board, and Secret Unit Deployment mechanics. Despite no awards, its integration with a novel series and expansions make it noteworthy.

Pro

  • Secret unit deployment adds tension
  • Modular hex board increases replayability
  • Combines dice rolling with terrain tactics
  • Reasonable 60-minute playtime

Contra

  • Only for two players
  • No official awards
  • May be complex for younger children

Setting & Atmosphäre

Set in a fantasy world centered around the capital Rai, inspired by the "Drageherren" book series, the game features varied terrain on a modular hex board.

Tipp für Einsteiger

Focus on leveraging your units' terrain advantages and keep track of your treasures' positions.

Häufige Fragen

Can I play this solo?

Kampen om Rai is designed exclusively for two players and has no solo mode.

How long does a game really take?

A typical game lasts about 60 minutes, suitable for an evening session.

What prior experience do I need?

Some experience with tactical or wargames is helpful but not mandatory.

How does this compare to similar games?

It combines secret unit deployment with a modular hex board and dice combat, similar to Titan but with a unique fantasy setting.

Is this suitable for families?

Suitable from age 9, but better for families familiar with tactical wargames.

What mechanic makes it special?

The secret unit deployment combined with modular board and dice rolling is key.

Fazit

Kampen om Rai is recommended for two players who enjoy tactical fantasy combat with dice and hidden units. It suits fans of modular board games and wargames with moderate playtime.