Tribond
Tribond at your next game night?
Add Tribond to your collection, let your group vote on what to play, and keep track of winners and scores. Free, no credit card.
Add Tribond to my collectionAlready have an account? Log in
- Designer Ed Muccini , Tim Walsh , Dave Yearick
- Publisher Alga , Big Fun A Go Go , Everest Toys , Kids International Ltd , Mattel, Inc.
- Illustration Ed Muccini , Tim Walsh , Dave Yearick
The description, FAQ and assessments for this game were generated with the help of artificial intelligence from the game data and reviewed editorially. Spotted a mistake? Let us know.
What to Expect
In Tribond, players receive lists of three items and must identify their common link. Landing on another player's pawn triggers a challenge where the winner stays put and the loser moves back. The goal is to move three pawns around the triangles first. The game blends trivia knowledge with tactical dice rolling and movement.
Who Is This Game For?
Tribond supports 2 to 15 players aged 12 and up and is a party game of medium complexity. With a playtime around 60 minutes, it suits game nights with friends or family. No prior experience is required, as the rules are straightforward and the game emphasizes fun problem solving.
How It Works
Tribond uses Dice Rolling and Roll / Spin and Move mechanics. Players roll dice to move their pawns on the board, then receive three items to find the common bond. Landing on another pawn triggers a challenge: the winner remains, the loser moves back, adding tactical depth to the movement.
What Makes It Special
Designed by Dave Yearick, Ed Muccini, and Tim Walsh, Tribond won the Mensa Select award in 1990. It stands out by combining trivia with tactical challenges, following the tradition of games like Trivial Pursuit but adding competitive encounters.
Awards
1990
Pro
- Mensa Select Winner 1990
- Supports 2 to 15 players
- Combines trivia with tactical dice rolling
- About 60 minutes playtime
Contra
- Not playable solo
- Medium complexity might be challenging for younger players
- Requires general knowledge and problem-solving
Setting & atmosphere
Tribond is a general knowledge and word game without a specific theme or setting. It tests players' wide-ranging knowledge and problem-solving skills.
Tips for beginners
Focus on spotting the common bonds among items and use your dice rolls strategically to avoid or win challenges.
Frequently asked questions
Can I play this solo?
Tribond is designed for at least 2 players and does not include a solo mode.
How long does a game really take?
A game of Tribond typically lasts about 60 minutes, varying with the number of players.
What prior experience do I need?
Basic general knowledge and problem-solving skills help, but no prior experience with similar party games is required.
How does this compare to similar games?
Tribond combines trivia with tactical dice movement and challenges, unlike pure trivia games like Trivial Pursuit.
Is this suitable for families?
With a minimum age of 12 and medium complexity, Tribond is better suited for families with older children.
What mechanic makes it special?
The blend of Dice Rolling and Roll / Spin and Move mechanics creates tactical movement and challenge situations.
Fazit
Tribond is a recommended party and trivia game for larger groups who enjoy thinking challenges and light tactics. The challenge mechanics add excitement, though it is not a heavy strategy game.
Tribond at your next game night?
Add Tribond to your collection, let your group vote on what to play, and keep track of winners and scores. Free, no credit card.
Add Tribond to my collectionAlready have an account? Log in