Hotel
- Designer Geoffrey Hayes
- Publisher ADC Blackfire Entertainment , AS Company , asmodee , Asterion Press , Broadway Toys LTD
- Illustration Denys Fisher
Track your results with Playnexi
Add this game to your collection and track sessions, scores, and statistics.
Start for freeWhat to Expect
In Hotel, you play as global real estate tycoons competing to build and expand 3D resort hotels. Moving around the board by rolling dice, you buy land, buildings, and entrances separately to create elaborate hotels. Landing on opponents’ hotels requires paying fees, which increase with hotel size. The game combines strategic bidding, luck from dice rolls, and competitive take-that moves in a tactile, visual setting.
Who Is This Game For?
Hotel is suited for families and casual gamers aged 8 and up who enjoy an economic competition with elements of luck. With a playtime around 60 minutes, it fits well into an evening session. The rules are straightforward, making it accessible without prior experience.
How It Works
Players acquire land and build hotels composed of land, structures, and entrances. Movement is determined by dice rolls, with players paying fees when landing on opponents’ properties. Core mechanics include Auction / Bidding, Roll / Spin and Move, and Take That, creating a mix of investment strategy and player interaction.
What Makes It Special
Designed by Geoffrey Hayes, Hotel features 3D components that enhance the economic gameplay visually and tactically. It belongs to the Components: 3-Dimensional (3D) family and combines Auction / Bidding with Take That mechanics. Although it has no major awards, it remains a nostalgic classic from the 1970s.
Pro
- 3D buildings add strong visual appeal
- Combination of Auction / Bidding and Take That mechanics
- Suitable for families and players aged 8+
- About 60 minutes playtime fits casual sessions
Contra
- No solo mode available
- High luck factor due to dice rolling
- May be too simple for experienced gamers
Setting & Atmosphäre
The game is set in the world of international luxury resorts, where players act as real estate moguls building diverse hotels like Marina or Royal to bankrupt opponents.
Tipp für Einsteiger
Focus on expanding your hotels and watch your opponents’ moves carefully to react strategically.
Häufige Fragen
Can I play this solo?
Hotel requires at least two players and has no solo mode.
How long does a game really take?
A typical game lasts about 60 minutes, suitable for an evening session.
What prior experience do I need?
The game is easy to learn and requires no special prior experience.
How does this compare to similar games?
Hotel stands out by combining 3D components with Auction / Bidding and Take That mechanics, offering a tactile and interactive experience.
Is this suitable for families?
Yes, it is designed for families and recommended for players aged 8 and older.
What mechanic makes it special?
The mix of Auction / Bidding, Roll / Spin and Move, and Take That creates dynamic player interaction and economic decisions.
Fazit
Hotel is recommended for families and casual players who appreciate economic strategy with a luck element and tactile 3D components. Experts might find it too simple, but its charm lies in the unique miniature hotels.



















