Take Time
- Designer Alexi Piovesan , Julien Prothière
- Publisher Libellud , ADC Blackfire Entertainment , asmodee , CMON Global Limited , Galápagos Jogos
- Illustration Maud Chalmel
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Start for freeWhat to Expect
In Take Time, 2 to 4 players work together to strategically place 12 cards face-down around a clock. Each test has specific rules to follow. Communication is limited, requiring players to deduce and coordinate carefully. The game includes a series of 40 tests forming a campaign that challenges teamwork and logic.
Who Is This Game For?
Take Time suits experienced players and families familiar with cooperative games. With a playing time of about 30 minutes, it fits short sessions. The complexity is medium, making it accessible for players aged 10 and up who enjoy deduction and communication challenges.
How It Works
Players place 12 cards face-down around a clock, following the rules of each test. Communication limits force players to give precise clues and deduce the correct arrangement together. The game combines Cooperative Game, Deduction, and Communication Limits mechanics to create a team-based puzzle experience.
What Makes It Special
Designed by Alexi Piovesan and Julien Prothière, Take Time merges cooperative deduction with unique communication restrictions. It belongs to the Art Nouveau theme family and offers a campaign of 40 tests. Unlike many card games, it strongly emphasizes teamwork and strategic communication.
Pro
- Cooperative gameplay with strong teamwork focus
- Communication limits create interesting challenges
- Deduction mechanics encourage logical thinking
- Short playing time of around 30 minutes
Contra
- No solo mode available
- Communication limits might frustrate some players
- Slightly challenging for beginners without deduction experience
Setting & Atmosphäre
The game's aesthetic is inspired by the Art Nouveau style, reflected in its visuals and atmosphere. The theme is abstract, focusing on symbolic card arrangements around a clock without a specific narrative background.
Tipp für Einsteiger
Use communication carefully and precisely to avoid misunderstandings. Collaborative thinking is key to success.
Häufige Fragen
Can I play this solo?
Take Time is designed for 2 to 4 players and does not include a solo mode.
How long does a game really take?
A game of Take Time typically lasts about 30 minutes, suitable for short sessions.
What prior experience do I need?
The game targets experienced and family players familiar with cooperative and deduction games.
How does this compare to similar games?
Take Time combines communication limits with cooperative deduction in a 40-test campaign format.
Is this suitable for families?
Recommended for players aged 10 and up, suitable for families with some experience in strategic games.
What mechanic makes it special?
Communication limits combined with cooperative deduction define the gameplay.
Fazit
Take Time is recommended for those who enjoy cooperative deduction games with communication limits and short but challenging play sessions. Casual players might find the communication restrictions challenging.


















