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Hordes

Hordes

2-8
Players
60
Minutes
12+
Age
2006
Published

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What to Expect

In Hordes, players command one of four new factions featuring powerful warlocks and warbeasts instead of warjacks. Set in the Iron Kingdoms, battles focus on tribal powers rather than steampunk technology. The game features tactical combat with variable player powers, offering unique abilities for each faction. Full compatibility with Warmachine enables cross-game battles.

Who Is This Game For?

Hordes suits players aged 12 and up interested in tactical fantasy miniatures games. With about 60 minutes playtime, it targets experienced gamers who appreciate strategic depth and variable powers. Prior exposure to miniatures games or the Warmachine system helps but is not required.

How It Works

The core mechanic is Variable Player Powers, giving each faction distinct abilities. Players control warlocks and powerful warbeasts in combat on a miniatures battlefield. The goal is to outmaneuver and defeat opposing forces tactically. Hordes shares rules with Warmachine but features unique resource and combat systems.

Variable Player Powers

What Makes It Special

Designed by Matt Wilson (I) and others, Hordes won the 2006 Origins Award for Miniatures Game or Expansion of the Year. It belongs to the Iron Kingdoms family and stands out by combining miniatures gameplay with variable player powers in a fantasy setting. Its close connection to Warmachine offers expanded tactical options.

Awards

  • 2006 Origins Awards Miniatures Game or Expansion of the Year — Winner

Pro

  • Variable Player Powers create diverse faction playstyles
  • Compatibility with Warmachine expands gameplay options
  • Supports 2 to 8 players for varied game sizes
  • 2006 Origins Award winner for Miniatures Game or Expansion

Contra

  • Better suited for experienced miniatures gamers
  • Minimum age of 12 limits younger players
  • 60-minute duration demands patience for tactical battles

Setting & Atmosphäre

Set in the Iron Kingdoms, a fantasy world of tribal factions and magical warbeasts. It contrasts the steampunk Warmachine with wilder, tribal-themed forces and their warlocks.

Tipp für Einsteiger

Focus on understanding your faction's unique abilities and positioning your units strategically.

Häufige Fragen

Can I play this solo?

Hordes is designed for 2 to 8 players and does not include an official solo mode.

How long does a game really take?

A typical game lasts about 60 minutes; setup time varies with the number of miniatures.

What prior experience do I need?

Familiarity with miniatures games or Warmachine helps but is not mandatory.

How does this compare to similar games?

Hordes stands out with its Variable Player Powers and full compatibility with Warmachine in the same universe.

Is this suitable for families?

Due to complexity and age limit of 12+, Hordes is better suited for experienced players than young families.

What mechanic makes it special?

Variable Player Powers grant each faction unique abilities, enabling diverse strategies.

Fazit

Hordes is recommended for fans of tactical fantasy miniatures with variable powers. Its compatibility with Warmachine increases replayability but requires interest in miniatures gaming.