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Graft

Graft

3-5
Players
40
Minutes
14+
Age
2025
Published

Graft at your next game night?

Add Graft to your collection, let your group vote on what to play, and keep track of winners and scores. Free, no credit card.

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The description, FAQ and assessments for this game were generated with the help of artificial intelligence from the game data and reviewed editorially. Spotted a mistake? Let us know.

What to Expect

In Graft, 3–5 players simultaneously draft and play cards into a cargo manifest to collect sets of valuable goods and ship them to Zenith. The game pairs Closed Drafting with Set Collection: you chain card combos, risk push-your-luck situations, and must respect cargo restrictions that can block follow-up plays. Points come from shipped cargo and bonus badges for specific sets. Play proceeds through prepared card groups until the deck runs out and scores are compared.

Who Is This Game For?

Graft targets experienced hobby players and families with older teens (min age 14); the 40-minute playtime makes it a game-night-length experience. It's suited for groups that enjoy drafting and set-building tension. Complete newcomers to drafting may need a few rounds to get comfortable.

How It Works

The core is Closed Drafting: players choose cards simultaneously and add them to their cargo manifest. Set Collection is central because scoring and bonus badges reward specific combinations of goods. Cargo restrictions on some cards limit what additional goods you can play, creating push-your-luck decisions. Rounds continue with prepared card groups until the deck is exhausted and final scoring occurs.

Closed Drafting Set Collection

What Makes It Special

Designed by Max Anderson, Zac Dixon and Austin Harrison, Graft blends Closed Drafting with Set Collection in a compact, thematic farming/trade setting. Its simultaneous drafting mechanic speeds up play and increases player interaction. No awards are listed in the provided data.

Pro

  • Compact ~40 minute playtime for 3–5 players
  • Simultaneous Closed Drafting raises interaction and pace
  • Set Collection with bonus badges adds strategic choices
  • Thematic farming/trade setting tied to a pioneer objective

Contra

  • Minimum age 14 indicates moderate complexity
  • Push-your-luck elements may frustrate risk-averse players
  • Not playable solo (only 3–5 players listed)

Setting & atmosphere

The theme centers on collecting and shipping goods toward Zenith, combining farming/trade elements with a pioneer flavor as described in the official summary.

Tips for beginners

Focus on building reliable sets and pay attention to cargo restrictions; use short games to experiment with different approaches.

Frequently asked questions

Can I play this solo?

No. The provided data lists 3–5 players; a solo mode is not indicated.

How long does a game really take?

The listed duration is 40 minutes; allow extra time for setup and first-time explanations.

What prior experience do I need?

Familiarity with drafting and set-collection mechanics helps; the game is aimed at hobby players.

How does this compare to similar games?

Graft pairs Closed Drafting with Set Collection and simultaneous choices, emphasizing tempo and interaction.

Is this suitable for families?

With a min age of 14 and drafting mechanic, it's better suited to older family members or experienced groups.

What mechanic makes it special?

Closed Drafting is the defining mechanic, supported by Set Collection and push-your-luck cargo restrictions.

Fazit

Graft is a focused drafting experience for 3–5 players, recommended if you like simultaneous picks and set-building tension. New players to drafting should expect a short learning curve over a few plays.

Graft at your next game night?

Add Graft to your collection, let your group vote on what to play, and keep track of winners and scores. Free, no credit card.

Add Graft to my collection