Federation Commander: Klingon Border
- Designer Stephen V. Cole
- Publisher Amarillo Design Bureau, Inc.
- Illustration Mark Evans (I)
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Start for freeWhat to Expect
Players command starships in fast-paced combat using streamlined rules like Action Points and Simultaneous Action Selection. The game features a hexagon grid and dice rolling for damage. Dynamic power allocation and clear ship cards keep gameplay fluid and accessible for sci-fi and wargame enthusiasts.
Who Is This Game For?
Designed for 2 to 8 players aged 12 and up, this game is a medium-weight wargame with about 60 minutes playtime. It's suitable for players familiar with tactical combat and the Star Fleet Universe, as it simplifies the complexity of Star Fleet Battles.
How It Works
Federation Commander uses Action Points to perform movements and actions, combined with Dice Rolling to determine damage. Players simultaneously select actions on a Hexagon Grid map. Scenarios provide mission objectives, while simulation elements require tactical decision-making.
What Makes It Special
Designed by Stephen V. Cole, this game reimagines starship combat in the Star Fleet Universe, reducing the complexity of Star Fleet Battles. Though it has no listed awards, its focus on fast, accessible combat in a beloved sci-fi setting makes it unique.
Pro
- Reduced complexity compared to Star Fleet Battles
- Fast-paced combat with Action Points and 8 impulses
- Simultaneous Action Selection adds dynamic gameplay
- Hexagon Grid supports tactical maneuvering
Contra
- No solo mode included
- Complex for absolute beginners due to simulation elements
- Requires interest in Star Fleet Universe and wargames
Setting & Atmosphäre
Set in the Star Fleet Universe, an alternate Star Trek timeline based on series up to 1979, the game simulates space battles between factions like the Federation and Klingon Empire.
Tipp für Einsteiger
Focus first on mastering Action Points and movement on the hex grid before tackling more complex scenarios.
Häufige Fragen
Can I play this solo?
No, Federation Commander: Klingon Border is designed for 2 to 8 players and does not include a solo mode.
How long does a game really take?
A typical game lasts about 60 minutes, suitable for an evening session.
What prior experience do I need?
Basic knowledge of wargames and an interest in tactical starship combat help, as it is considered a medium-weight game.
How does this compare to similar games?
It is a simplified, faster version of Star Fleet Battles with less complex energy management and clearer rules.
Is this suitable for families?
Recommended for ages 12 and up, but mainly suited for experienced players and sci-fi fans due to complexity.
What mechanic makes it special?
The mix of Action Points and Simultaneous Action Selection creates tactical depth with quick turns.
Fazit
For fans of tactical starship battles seeking a streamlined alternative to Star Fleet Battles, this game offers a well-designed and accessible wargame experience.



















