Double Seven
Double Seven at your next game night?
Add Double Seven to your collection, let your group vote on what to play, and keep track of winners and scores. Free, no credit card.
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- Designer Michael Schacht
- Publisher TIKI Editions , Schmidt Spiele , Tranjis Games
- Illustration Christine Alcouffe
The description, FAQ and assessments for this game were generated with the help of artificial intelligence from the game data and reviewed editorially. Spotted a mistake? Let us know.
What to Expect
You collect animal tiles into families and trade with opponents to grow your sets. Each turn you draw tiles (two or three depending on your hand) and may take as many actions as you like, including starting or expanding families, swapping families with opponents, and claiming clovers (jokers). Reaching seven tiles in a family is a milestone — the second time someone does it triggers the final round. The game offers tight, interactive plays with repeated tactical decisions.
Who Is This Game For?
Aimed at families with some experience and gamers who enjoy light-to-medium strategy. With a suggested age of 8+ and a 30‑minute playtime, it’s accessible but requires attention to set management and trading. Not a heavy expert-level title.
How It Works
Core mechanics are Set Collection and Trading: you form families by placing matching animal tiles and can expand them or swap them with opponents. On your turn you draw tiles (two or three depending on your hand) and perform actions; one action (discard two to draw one) is limited to once per turn. When a family reaches seven tiles you claim a 7 token; the second 7 claimed awards the 77 token and starts the final scoring. Score is one point per tile and one per 7 token claimed.
What Makes It Special
Michael Schacht pairs classic rummy-style family building with direct swap/trading interaction and a race to seven tiles. The design keeps rounds short and decisions frequent. Double Seven is also available digitally via Board Game Arena and Game Park.
Pro
- Short playtime (~30 minutes) for quick replays
- High player interaction through swapping and trading
- Straightforward core actions make turns clear
- Digital implementations on Board Game Arena and Game Park
Contra
- Frequent direct interaction may bother casual players
- Tactical demands might be high for younger children despite 8+ age
Setting & atmosphere
The game revolves around eight animal types represented by tiles, plus clovers as jokers. It’s an abstract animal-collection theme focused on building and trading families.
Tips for beginners
Focus on creating stable families and use swaps to close gaps; remember the two-for-one discard draw is once per turn.
Frequently asked questions
Can I play this solo?
No. Double Seven is designed for 2–4 players.
How long does a game really take?
Around 30 minutes, making it suitable for multiple quick sessions.
What prior experience do I need?
Familiarity with set-collection or rummy-like games helps with managing trades and families.
How does this compare to similar games?
It mixes rummy-style family building with direct swap/trading mechanics and a token race to seven tiles.
Is this suitable for families?
Yes; the age recommendation is 8+, and families with some tabletop experience will appreciate the trading.
What mechanic makes it special?
The combination of Set Collection and player-to-player Trading/Swap defines its play.
Fazit
A compact, interactive set-collection game with a strong trading element; great for quick tactical sessions. Players seeking long, quiet games should look elsewhere.
Double Seven at your next game night?
Add Double Seven to your collection, let your group vote on what to play, and keep track of winners and scores. Free, no credit card.
Add Double Seven to my collectionAlready have an account? Log in