DONE I AM
DONE I AM at your next game night?
Add DONE I AM to your collection, let your group vote on what to play, and keep track of winners and scores. Free, no credit card.
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- Designer Marco Teubner
- Publisher Pegasus Spiele
- Illustration Florian Biege , Marek Bláha , Migy Blanco , Stephanie Böhm , Markus Erdt , Klemens Franz , Irina French , David Garzás , Annika Heller , Natalia Kordowska , Bartłomiej Kordowski , Dennis Lohausen , Sonja Müller , David Roterberg , Gabriela Silveira , Claus Stephan , Julius Thesing , Christof Tisch , Karin Wittig
The description, FAQ and assessments for this game were generated with the help of artificial intelligence from the game data and reviewed editorially. Spotted a mistake? Let us know.
What to Expect
You play a deliberately silly card game where the goal is to be the first to have the phrase “I AM DONE” in front of you. Rounds are quick (around 20 minutes): on your turn you either draw a card or play a card face-up to the discard pile and resolve its effect. The game runs on direct player interaction and surprising interruptions.
Who Is This Game For?
This is aimed at players who enjoy light, humorous card games; it’s a party/family title rather than an expert-level game. Suitable for ages 8 and up, it requires no prior experience and fits well into a game night as a quick filler or multiple-play choice.
How It Works
Core mechanics include draw/discard card play with Interrupts and Take-That interactions: each turn you choose to draw or to play and resolve a card. The objective is a Race to display “I AM DONE,” and a Sudden-Death-Ending can decide a close game. Interruption cards can overturn or affect other players’ actions, creating lively interaction.
What Makes It Special
Designed by Marco Teubner and published by Pegasus Spiele in 2025, DONE I AM stands out for its brief playtime and comedic design. The combination of Interrupts, Take That and Sudden-Death mechanics makes it a compact, interactive party game. The publisher notes you can shuffle it with I AM DONE cards for expanded chaos.
Pro
- Very short playtime (~20 minutes) — ideal for multiple rounds
- High player interaction via Interrupts and Take-That
- Easy to learn; suitable from age 8
- Can be mixed with I AM DONE cards (per publisher) for added variety
Contra
- Limited strategic depth — not for heavy gamers
- Relatively luck-driven due to card draws and brevity
Setting & atmosphere
There is no deep narrative setting; the game’s theme is comedic and emerges from card effects and the race to assemble the phrase “I AM DONE.”
Tips for beginners
Focus on the race objective and watch opponents’ played cards; the game is quick to learn and rewards experience over repeated plays.
Frequently asked questions
Can I play this solo?
No. The game is designed for 2–5 players and does not include a solo mode.
How long does a game really take?
A game takes about 20 minutes, making it a short, quick-playing card title.
What prior experience do I need?
None. It’s a light party/family game with simple rules.
How does this compare to similar games?
DONE I AM emphasizes quick, humorous interaction with Interrupt and Take-That mechanics and a clear race objective.
Is this suitable for families?
Yes. It’s rated for ages 8+ and works well as a family-friendly party game.
What mechanic makes it special?
Interrupts combined with Take-That actions and a Sudden-Death-Ending give the game its character.
Fazit
Good pick for groups wanting fast, social card mayhem; not aimed at deep strategy fans. Best for 2–5 players and short sessions.
DONE I AM at your next game night?
Add DONE I AM to your collection, let your group vote on what to play, and keep track of winners and scores. Free, no credit card.
Add DONE I AM to my collectionAlready have an account? Log in