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Der Goldene Kompass

Der Goldene Kompass

2-4
Players
60
Minutes
10+
Age
2007
Published

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What to Expect

You play as Lyra, an orphan girl with her dæmon Pantalaimon, trying to uncover the secret of lost children. Your journey takes you to the cold North, home of witches and armored bears, and finally to another world. Players use cards to gain experience, face encounters, and race to the goal before others do.

Who Is This Game For?

Designed for 2 to 4 players aged 10 and up, this family game lasts about 60 minutes and offers moderate complexity. It requires some tactical thinking but no deep prior experience, making it suitable for fantasy fans who enjoy tactical racing.

How It Works

The core mechanic is Hand Management: players use cards to take actions, gain experience, and overcome encounters. You move your token along a path toward the goal, managing cards wisely to progress faster than opponents. The game ends when a player reaches the other world.

Hand Management

What Makes It Special

Designed by Inka and Markus Brand, The Golden Compass ties closely to Philip Pullman's novel 'His Dark Materials.' It belongs to the 'Books: His Dark Materials' series and combines card management with racing gameplay. Compared to other fantasy games, it uniquely blends these elements.

Pro

  • Tactical racing with hand management
  • Based on a well-known fantasy novel
  • For 2-4 players aged 10 and up
  • About 60 minutes playing time

Contra

  • No solo mode included
  • No known awards or recognitions
  • Limited complexity for seasoned gamers

Setting & Atmosphäre

Set in the world of Philip Pullman's 'His Dark Materials,' the game takes players through the cold North with witches and armored bears and into another world.

Tipp für Einsteiger

Use your cards strategically to gain experience and optimize your movements without overextending.

Häufige Fragen

Can I play this solo?

No, The Golden Compass is designed for 2 to 4 players and does not include a solo mode.

How long does a game really take?

A typical game lasts about 60 minutes, suitable for a game night.

What prior experience do I need?

It's a family game with moderate complexity, requiring no deep prior experience.

How does this compare to similar games?

It combines hand management with tactical racing within a popular fantasy setting.

Is this suitable for families?

Yes, suitable for ages 10+ and families who enjoy moderate complexity and fantasy themes.

What mechanic makes it special?

The key mechanic is hand management, using cards to gain experience and advance.

Fazit

Recommended for fans of fantasy and tactical racing games looking for a moderately complex family game. Less suited for players who prefer quick, light games.