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Conflict

Conflict

2-4
Players
30
Minutes
10+
Age
1940
Published

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What to Expect

In Conflict, you move military miniatures on a square grid to capture opponent units or their home space. Dice rolls determine how far your units—planes, battleships, artillery—can move. The game ends when all enemy pieces are captured or home spaces taken. It combines chance and strategy in an asymmetric battle.

Who Is This Game For?

Conflict is a mid-level strategy game suitable for players aged 10 and up. With a 30-minute playtime, it fits short game sessions. Players with some experience in wargames or miniatures will better appreciate its tactical depth combined with dice luck.

How It Works

Core mechanics include Dice Rolling, Grid Movement, and Alliances. Players roll two six-sided dice to move two units on a square grid. Different units have specific movement rules: battleships move on water, artillery and anti-air on land, planes on both. Capturing occurs by moving over enemy pieces. Exact dice rolls are needed to capture home spaces.

Alliances Dice Rolling Grid Movement Roll / Spin and Move Square Grid Static Capture

What Makes It Special

Published by Parker Brothers in 1940, Conflict blends classic wargame miniature movement on a grid with dice-based movement. Though it has no known awards, it is an early example of modern miniatures wargaming with straightforward yet strategic rules.

Pro

  • Combines dice luck with tactical decision-making
  • Different unit types with unique movement rules
  • Short playtime of about 30 minutes
  • Easy-to-learn rules for a wargame

Contra

  • No solo mode available
  • Leans towards experienced players
  • Limited expansions or variants

Setting & Atmosphäre

Conflict is set in a modern warfare scenario with military units like planes, artillery, and battleships moving on a symmetrical board featuring land and water.

Tipp für Einsteiger

Focus first on understanding unit movement restrictions and making the most of your dice rolls.

Häufige Fragen

Can I play this solo?

No, Conflict is designed for 2 to 4 players and does not include a solo mode.

How long does a game really take?

A typical game lasts about 30 minutes, allowing for quick play sessions.

What prior experience do I need?

Basic familiarity with wargames or tactical miniatures games helps, as Conflict mixes strategy and dice luck.

How does this compare to similar games?

Conflict combines classic miniature movement on a square grid with dice-based movement and combat.

Is this suitable for families?

Suitable from age 10, but its tactical demands make it better for experienced players.

What mechanic makes it special?

The mix of grid movement with dice rolling and unit-specific movement rules defines the gameplay.

Fazit

Conflict offers a classic miniatures wargame experience for quick sessions, combining tactical planning with luck. Recommended for fans of historical or tactical games with 2 to 4 players.