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Champions of Midgard

Champions of Midgard

2-4
Players
90
Minutes
10+
Age
2015
Published

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What to Expect

You lead a Viking clan in a besieged harbor town, gaining glory by defeating trolls, draugr and other Norse creatures. The game mixes worker placement for gathering resources and warriors with dice rolling for combat against mythological foes. Send warriors on expeditions, build ships and carve runes to gain favour with the gods. The player with the most glory at the end is crowned Jarl.

Who Is This Game For?

Suited for hobby gamers and families with experience; minimum age is 10 and a typical game lasts about 90 minutes (extended). It is a mid-complexity title: rules are approachable but the interaction of resources, dice and variable powers requires planning. Good for players who enjoy tactical decisions with an element of luck.

How It Works

Core gameplay is Worker Placement to take actions like gathering resources, recruiting warriors and launching expeditions. Dice Rolling resolves battles with monsters, while Set Collection is used to assemble what you need for runes, ships and upkeep. Variable Player Powers give each clan distinct strengths. Overall you balance worker placement, resource management and dice outcomes to score glory.

Dice Rolling Set Collection Variable Player Powers Worker Placement

What Makes It Special

Designed by Ole Steiness, the game fuses Worker-Placement and Dice Rolling with Variable Player Powers. Champions of Midgard received two Board Game Quest Award nominations in 2015 (Best Game from a Small Publisher; Best Strategy/Euro Game). The Norse mythology theme and clan-based glory race set it apart from pure euro-style worker-placement games.

Awards

  • 2015 Board Game Quest Awards Best Game from a Small Publisher — Nominated
  • 2015 Board Game Quest Awards Best Strategy/Euro Game — Nominated

Pro

  • Mix of Worker-Placement and Dice Rolling adds tactical variety
  • Variable Player Powers enable different playstyles
  • Strong Norse mythology theme
  • Reasonable playtime (~90 minutes) for hobby groups

Contra

  • Dice luck can strongly affect combat outcomes
  • Combo of mechanics may be steep for absolute newcomers

Setting & Atmosphäre

The theme is a Viking harbor town threatened by mythological creatures from Norse mythology (trolls, draugr). Players defend the town, lead expeditions and compete for glory.

Tipp für Einsteiger

Focus first on understanding action spaces and balancing resources with warriors; use your clan's unique power to guide choices.

Häufige Fragen

Can I play this solo?

No. The listed player count is 2–4; no solo mode is specified in the provided data.

How long does a game really take?

The listed duration is about 90 minutes; expect longer with setup and rule explanation.

What prior experience do I need?

Midweight complexity: familiarity with worker placement and resource management is helpful.

How does this compare to similar games?

It blends Worker-Placement with Dice Rolling and Variable Player Powers, differentiating it from purely euro-style placement games.

Is this suitable for families?

With a minimum age of 10 it can work for families, especially those with experience in hobby games.

What mechanic makes it special?

The combination of Worker Placement and Dice Rolling, plus Set Collection and Variable Player Powers, defines its gameplay.

Fazit

A solid midweight for players who like worker placement with tactical dice combat; recommended if you enjoy 90-minute, medium-complexity games.