1812: The Campaign of Napoleon in Russia
1812: The Campaign of Napoleon in Russia at your next game night?
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- Designer Phil Orbanes Sr. , John Young
- Publisher Decision Games (I) , SPI (Simulations Publications, Inc.)
- Illustration Redmond Aksel Simonsen
The description, FAQ and assessments for this game were generated with the help of artificial intelligence from the game data and reviewed editorially. Spotted a mistake? Let us know.
What to Expect
Players command strategic maneuvers and tactical decisions during Napoleon's 1812 invasion of Russia. The game features three scenarios covering different campaign phases, from the June invasion to the October retreat. It uses Area Movement and Movement Points on a geographically divided map, complemented by unique supply rules. Combat simulation focuses on key Napoleonic battle factors without excessive complexity.
Who Is This Game For?
This is a strategy-heavy wargame aimed at players interested in historical military simulations and Napoleonic themes. Suitable for ages 12 and up, it requires patience and some experience with Area Movement and Hexagon Grid mechanics due to its complexity.
How It Works
The game combines Area Movement with a Movement Points system on a map divided into geographic areas. Combat uses a custom system that simulates important Napoleonic battle elements. Supply and logistics are crucial, affecting movement and combat outcomes. Two versions are included: a strategic area-driven map and a tactical hex-based map.
What Makes It Special
Designed by Phil Orbanes Sr. and John Young, this title is part of SPI's Leipzig System series. It stands out by blending Area Movement and Hexagon Grid mechanics with innovative supply and combat rules. Although it has no listed awards, it is considered a classic in Napoleonic wargaming.
Pro
- Historically grounded simulation of the 1812 Russian campaign
- Combines Area Movement and Hexagon Grid mechanics for depth
- Innovative supply and combat systems
- Part of SPI's Leipzig System series
Contra
- No exact playtime indicated
- Complex rules require prior experience
- Challenging for newcomers to wargames
Setting & atmosphere
The game simulates Napoleon's 1812 Russian campaign, covering extensive geographic areas of Russia on both strategic and tactical levels.
Tips for beginners
Take your time to understand the unique supply and combat mechanics before playing a full game.
Frequently asked questions
Can I play this solo?
Player count is not specified, but the game is primarily designed for two players.
How long does a game really take?
No exact duration is given; games of this complexity typically last several hours.
What prior experience do I need?
Familiarity with Area Movement, Hexagon Grid, and wargaming experience is recommended.
How does this compare to similar games?
1812 uniquely combines Area Movement with a specialized supply and combat system, differing from typical hex-based wargames.
Is this suitable for families?
With a minimum age of 12 and complex rules, it is better suited for experienced players than families.
What mechanic makes it special?
The blend of Area Movement, Movement Points, and an innovative supply system defines the game.
Fazit
1812: The Campaign of Napoleon in Russia is a demanding wargame for players interested in detailed historical simulations. The lack of a specified playtime suggests a potentially lengthy experience requiring strategic commitment.
1812: The Campaign of Napoleon in Russia at your next game night?
Add 1812: The Campaign of Napoleon in Russia to your collection, let your group vote on what to play, and keep track of winners and scores. Free, no credit card.
Add 1812: The Campaign of Napoleon in Russia to my collectionAlready have an account? Log in