14 Days
- Designer Vangelis Bagiartakis
- Publisher (Web published)
- Illustration Vangelis Bagiartakis
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Start for freeWhat to Expect
In 14 Days, you play as a group of coworkers trying to avoid infecting each other during a virus outbreak. Over 14 days, you decide whether to stay home or go out with precautions. The goal is to ensure at least one player remains uninfected by the end. The game features limited communication, hidden movement, and simultaneous action selection to create tense cooperative gameplay.
Who Is This Game For?
This game suits families and casual players aged 8 and up who enjoy cooperative party games. With a short playtime of about 30 minutes, it fits quick sessions. The rules are straightforward, requiring no prior experience. It's ideal for players who like social interaction and teamwork challenges.
How It Works
14 Days is a cooperative game combining Hidden Movement and Communication Limits. Players simultaneously choose whether to stay home or go out, with restricted communication. Together, you develop strategies to minimize virus spread without sharing all information. The mix of hidden movements and simultaneous actions leads to dynamic and engaging gameplay.
What Makes It Special
Designed by Vangelis Bagiartakis, 14 Days merges Communication Limits, Hidden Movement, and Simultaneous Action Selection into an educational experience. It realistically addresses virus outbreak challenges, promotes teamwork, and offers quick play. Part of the Medical: Diseases family, it’s available as a Print & Play, ensuring easy access.
Pro
- Short playtime of about 30 minutes
- Cooperative gameplay encourages teamwork
- Limited communication increases tension
- Easily accessible Print & Play format
Contra
- Only for 3-6 players
- No solo mode available
- Theme strongly tied to a real pandemic
Setting & Atmosphäre
The game is set during a virus outbreak where players act as coworkers trying to break infection chains. The atmosphere is based on real pandemic scenarios emphasizing social distancing and precautions.
Tipp für Einsteiger
Focus on clear communication and joint planning despite communication limits.
Häufige Fragen
Can I play this solo?
14 Days is designed for 3 to 6 players and does not include a solo mode.
How long does a game really take?
A game lasts about 30 minutes, suitable for quick play sessions.
What prior experience do I need?
The game is easy to learn and suitable for beginners without prior experience.
How does this compare to similar games?
14 Days combines Hidden Movement with communication limits in a cooperative party game about virus prevention.
Is this suitable for families?
Yes, it’s suitable for families aged 8 and up who enjoy cooperative and social games.
What mechanic makes it special?
The blend of Communication Limits, Hidden Movement, and Simultaneous Action Selection defines its unique gameplay.
Fazit
14 Days is recommended for players who enjoy cooperative party games with social interaction and short duration. Those interested in virus prevention themes and team play will find it fitting.










