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Game Designer

Mark Herman

Mark Herman, active from 1978 to 2015, is a wargame designer focused on simulation, hex-grid and campaign-driven systems.

  • 12 Games

Biography

Mark Herman is an American wargame designer with 12 games in our database. Active between 1978 and 2015, he worked for SPI and served as CEO of Victory Games (I). Herman has also been involved in modeling, simulation and strategic analysis and has taught at universities and military institutions.

Career

Herman's career began in the late 1970s; he is known for detailed simulations of historical and modern conflicts. His designs typically use hexagon grids, grid movement and dice rolling combined with rich simulation rules, and he has implemented Campaign / Battle Card Driven elements. He has collaborated with designers such as Richard H. Berg and Jim Dunnigan and covered topics from ancient to modern warfare.

Most Famous Games

Key titles include Churchill (2015), Washington's War (2010) and Empire of the Sun: The Pacific War 1941-1945 (2005). Other notable games are SPQR (1992), Fire in the Lake (2014) and The Next War (1978). Several of these works received Golden Geek and Charles S. Roberts recognitions.

Design Style

Herman's design style is simulation-heavy and rule-dense, emphasizing hex-grid movement, dice-based resolution and historical detail. He often teams with established wargame designers to refine system complexity.

Frequently Asked Questions

Where is Mark Herman from?

The source data does not state this clearly.

What is their most famous game?

One of his most notable games is Churchill (2015).

What mechanic is their signature?

Simulation and hex-grid movement, combined with dice rolling and campaign/battle card-driven elements.

How long have they been active?

Active from 1978 to 2015 in our data.

Verdict

Players who enjoy complex historical wargames and deep simulations will appreciate Mark Herman's titles.

Games in Our Database (12)