1758 Fort Carillon: Abercromby's Fumble at Ticonderoga
1758 Fort Carillon: Abercromby's Fumble at Ticonderoga at your next game night?
Add 1758 Fort Carillon: Abercromby's Fumble at Ticonderoga to your collection, let your group vote on what to play, and keep track of winners and scores. Free, no credit card.
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- Designer Mikko Saario
- Publisher Flintlock Games
- Illustration Ilya Kudriashov
The description, FAQ and assessments for this game were generated with the help of artificial intelligence from the game data and reviewed editorially. Spotted a mistake? Let us know.
What to Expect
This game offers a detailed simulation of the July 6, 1758 battle between British and French forces at Fort Carillon. Players command individual units like infantry, artillery, and key leaders over a hex grid. The game includes tactical elements such as building or destroying bridges, earthworks, and using boats and rafts. Optional rules add French navy ships on Lake Champlain.
Who Is This Game For?
Designed for two players interested in complex historical wargames, this title demands tactical skill and patience. With a minimum age of 14 and detailed mechanics, it suits experienced players familiar with dice rolling and hex-based movement.
How It Works
Players move units representing 100 soldiers each on a hexagonal grid, resolving combat and actions through dice rolls. The simulation includes building and destroying bridges, using small boats and artillery rafts, and managing leaders and engineers as individual components. This creates a rich tactical battlefield experience.
What Makes It Special
Designed by Mikko Saario, 1758 Fort Carillon stands out with its detailed simulation of the 1758 Lake Champlain battle. It uses classic wargame mechanics like dice rolling and hex grids for realistic combat. Although it has no awards, its depth and historical accuracy make it unique among Age of Reason wargames.
Pro
- High historical detail with individual units and leaders
- Complex simulation using Dice Rolling and Hexagon Grid Movement
- Optional rules expand gameplay with naval units
Contra
- Strictly for two players
- High complexity and likely long playtime
- Age restriction of 14+ limits family play
Setting & atmosphere
The game recreates the 1758 battle at Fort Carillon (Ticonderoga) during the Age of Reason, focusing on the conflict between Great Britain and France in North America.
Tips for beginners
Take time to learn hex movement and dice combat mechanics before engaging in deeper tactics.
Frequently asked questions
Can I play this solo?
No, 1758 Fort Carillon is designed exclusively for two players.
How long does a game really take?
The exact duration isn’t specified, but expect extended play due to complexity.
What prior experience do I need?
Familiarity with tactical wargames, hex grids, and dice rolling is helpful.
How does this compare to similar games?
Its detail with individual units, bridge-building, and optional naval units distinguishes it in the Age of Reason wargame genre.
Is this suitable for families?
Due to complexity and age limits, it’s better suited for experienced players rather than families with young children.
What mechanic makes it special?
The combination of dice rolling and hex grid movement provides a realistic battle simulation.
Fazit
1758 Fort Carillon is recommended for players wanting an immersive, complex wargame simulation. It requires time and strategic depth but delivers an uncompromising historic battle experience.
1758 Fort Carillon: Abercromby's Fumble at Ticonderoga at your next game night?
Add 1758 Fort Carillon: Abercromby's Fumble at Ticonderoga to your collection, let your group vote on what to play, and keep track of winners and scores. Free, no credit card.
Add 1758 Fort Carillon: Abercromby's Fumble at Ticonderoga to my collectionAlready have an account? Log in