WWII Micro Armour: The Game
- Designer Leif Edmonson , John Fernandes
- Publisher GHQ
- Illustration George Chrestensen , Sven Lugar , Jim Moffet
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Start for freeWhat to Expect
Players command historical WWII forces on a modular board, using action points to move units and conduct attacks. The game simulates training, experience, and unit cohesion affecting battle outcomes. With a scenario generator and ready-made historical scenarios, it offers varied tactical engagements featuring armor, artillery, and infantry. Rules are concise, focusing on realistic armored warfare simulation.
Who Is This Game For?
Designed for experienced strategy gamers and history enthusiasts aged 12 and up, this two-player-only game demands patience and tactical thinking. No solo mode is included. Playing time varies due to the lack of fixed duration information. Prior experience with miniatures wargames is beneficial but not mandatory.
How It Works
Players spend action points to move, attack, or perform special actions with their units. The modular board allows flexible scenario setups and dynamic battlefield conditions. Simulation mechanics incorporate unit training and cohesion, influencing combat effectiveness. This system emphasizes historical accuracy in tactical decisions and weapon deployment.
What Makes It Special
Designed by Edmonson and Fernandes, the game stands out with its scenario generator and extensive historical data. It belongs to the family of two-player wargames and features a modular board combined with action point mechanics, delivering detailed WWII tactical combat.
Pro
- Detailed simulation of historical battles
- Modular board for flexible scenarios
- Action points enable tactical variety
- Extensive documentation and scenarios
Contra
- Only for two players
- No fixed playtime specified
- Complex rules require learning effort
Setting & Atmosphäre
Set during World War II, players command armored and infantry units from over a dozen nations including Germany, the USA, the Soviet Union, and the UK.
Tipp für Einsteiger
Take time to thoroughly read the rules and start with the provided historical scenarios before trying custom battles.
Häufige Fragen
Can I play this solo?
No, WWII Micro Armour: The Game is designed exclusively for two players.
How long does a game really take?
Playing time varies as no fixed duration is given; expect longer sessions for detailed battles.
What prior experience do I need?
Some familiarity with miniatures wargames helps due to realistic simulation and complex rules.
How does this compare to similar games?
It features a modular board and a scenario generator, allowing flexible and realistic tactical engagements.
Is this suitable for families?
Due to complexity and minimum age of 12, it is better suited for older players and enthusiasts.
What mechanic makes it special?
The combination of action points and modular board supports tactical depth and scenario flexibility.
Fazit
WWII Micro Armour: The Game suits players seeking realistic miniatures wargames with historical depth and intense two-player tactical battles.








