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War of the Star Slavers

2-18
Players
360
Minutes
12+
Age
1977
Published

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What to Expect

Set after a galactic war, players take roles of empires or slavers filling the power vacuum. Empire players protect commerce and population, while slavers risk illegal acts for profit. The game involves dice rolling, hex grid movement, and economic control over a long, strategic campaign.

Who Is This Game For?

This game suits experienced players who enjoy complex wargames and economic simulations with long playtimes. With about 360 minutes per session, patience and prior knowledge of scenario and campaign games are beneficial.

How It Works

War of the Star Slavers mixes dice rolling, hexagon grid movement, and pick-up and deliver mechanics. Players move ships across the board, trade contraband, and vie for economic dominance. Scenarios and campaigns shape gameplay, supported by paper-and-pencil resource management.

Dice Rolling Grid Movement Hexagon Grid Paper-and-Pencil Pick-up and Deliver Scenario / Mission / Campaign Game

What Makes It Special

Designed by Dave Casciano, it simulates post-war space with a focus on economy and piracy. Though it lacks awards, it's an early example of complex sci-fi wargames supporting many players. Its blend of economic simulation and combat distinguishes it from other wargames.

Pro

  • Supports up to 18 players
  • Combines economic simulation and wargame elements
  • Rich science fiction theme
  • Integrates dice rolling and hex grid mechanics

Contra

  • Very long playtime around 360 minutes
  • Rules are poorly written and difficult to learn
  • High complexity not suitable for beginners

Setting & Atmosphäre

The game is set in a sci-fi universe after a galactic war where empires rebuild fleets and pirates threaten trade. It combines space, piracy, and economy in a gritty post-war setting.

Tipp für Einsteiger

Take time to thoroughly learn the rules and play with experienced players to ease the learning curve.

Häufige Fragen

Can I play this solo?

No, War of the Star Slavers is designed for 2 to 18 players and does not include a solo mode.

How long does a game really take?

The game lasts about 360 minutes, requiring a lengthy play session.

What prior experience do I need?

Experience with complex wargames and economic simulations is recommended due to the challenging rules.

How does this compare to similar games?

Its unique blend of economic simulation, piracy, and large-scale space warfare sets it apart.

Is this suitable for families?

Due to complexity and length, it is not well suited for families with younger children.

What mechanic makes it special?

The combination of dice rolling, hexagon grid movement, and pick-up and deliver mechanics defines its gameplay.

Fazit

War of the Star Slavers is recommended for players seeking complex, thematic wargames with extended play. It demands patience and experience but offers a unique sci-fi scenario.