Get started free Log in
War of the Sky Galleons

War of the Sky Galleons

2-2
Players
120
Minutes
12+
Age
1976
Published

Track your results with Playnexi

Add this game to your collection and track sessions, scores, and statistics.

Start for free

What to Expect

Set in a post-apocalyptic Earth after a 72-degree axial flip, you command airborne sailing ships in tactical aerial combat. The game features scouting and battle ships, with mechanics including boarding, grappling, and laser gun fights over a hexagon grid.

Who Is This Game For?

This is a complex wargame aimed at experienced players who enjoy tactical depth. With a playtime of around 120 minutes and designed strictly for two players, it offers no solo mode and requires strategic thinking.

How It Works

Players maneuver different types of ships on a hexagon grid, engaging in combat including boarding and grappling actions. Turns focus on tactical positioning and utilizing each ship’s abilities to outmaneuver the opponent in aerial battles.

Hexagon Grid

What Makes It Special

Designed by Richard R. Jordison in 1976, War of the Sky Galleons is part of the Warriors of the Green Planet Trilogy. It uniquely blends sci-fi, steampunk, and post-apocalyptic themes with tactical aerial combat on a hex grid.

Pro

  • Deep tactical gameplay with boarding and grappling mechanics
  • Atmospheric sci-fi steampunk setting
  • Part of a known trilogy of games
  • Focused aerial combat on hexagon grid

Contra

  • Only for two players
  • No solo play option
  • Relatively long playtime of about 120 minutes

Setting & Atmosphäre

The game takes place on an alternate future Earth after a 72-degree axial shift, creating a post-apocalyptic steampunk world dominated by flying sailing ships.

Tipp für Einsteiger

Focus on mastering movement on the hex grid and understanding the strengths of different ship types.

Häufige Fragen

Can I play this solo?

No, War of the Sky Galleons is designed exclusively for two players.

How long does a game really take?

Gameplay typically lasts about 120 minutes without lengthy setup.

What prior experience do I need?

Experience with tactical wargames and hex-based games is recommended due to the complexity.

How does this compare to similar games?

Its unique combination of aerial combat with boarding and grappling on a hex grid sets it apart.

Is this suitable for families?

Due to complexity and age recommendation of 12+, it is better suited for experienced players.

What mechanic makes it special?

The hexagon grid combined with boarding and grappling mechanics defines its tactical air combat.

Fazit

A demanding tactical wargame for two players that offers deep strategy in a unique setting. Recommended for fans of complex strategy games, not casual players.