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War

War

3-6
Players
120
Minutes
10+
Age
1972
Published

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What to Expect

In War, players command armies on a world map aiming to conquer continents and fulfill secret objectives. Movement, area control, and dice-based combat drive the gameplay. Collecting sets of cards grants reinforcements, adding strategic depth. The game combines mechanics like Area Majority, Area Movement, and Set Collection in a classic global conflict setting.

Who Is This Game For?

War is a medium-complexity game suitable for 3 to 6 players aged 10 and up. With a 120-minute playtime, it fits groups willing to invest time in strategic planning and tactical dice battles. Prior experience with Risk-like games helps understanding the flow and decisions.

How It Works

Players move units across territories (Area Movement) to establish majority control (Area Majority). Combat outcomes are decided by dice rolls (Dice Rolling), while collecting card sets (Set Collection) provides reinforcements. The use of Area-Impulse determines turn order and action timing, requiring players to plan carefully.

Area Majority / Influence Area Movement Area-Impulse Dice Rolling Set Collection

What Makes It Special

Designed by Roberto Schussel and others, War is Brazil's flagship wargame and a unique Risk variant. Though it lacks official awards, it is recognized as the first mainstream war game in Brazil and stands out within the Risk-Like series published by Grow Jogos e Brinquedos.

Pro

  • Classic mechanics blend of Area Majority and Dice Rolling
  • Strategic depth from Set Collection and Area-Impulse
  • Supports 3 to 6 players well
  • Brazilian take on the Risk formula

Contra

  • Relatively long playtime (~120 minutes)
  • No solo mode available
  • More suited for experienced players despite 10+ age recommendation

Setting & Atmosphäre

The game is set on a world map where players deploy armies and compete to dominate continents. The theme centers on global warfare and military conquest.

Tipp für Einsteiger

Focus first on mastering territory control and dice combat before exploring advanced tactics.

Häufige Fragen

Can I play this solo?

War requires at least 3 players and does not support solo play.

How long does a game really take?

Expect about 120 minutes per game, suitable for an extended session.

What prior experience do I need?

Some experience with strategy and dice-based games is helpful to enjoy War fully.

How does this compare to similar games?

War is a Brazilian variant of Risk with unique objective cards and Area-Impulse mechanics.

Is this suitable for families?

Due to complexity and duration, War is better suited for older children and experienced players.

What mechanic makes it special?

The combination of Area-Impulse, Area Majority, and Set Collection offers tactical variety.

Fazit

War is recommended for strategy enthusiasts who enjoy territory control and dice combat games. Its longer duration demands patience but offers a familiar yet distinct experience compared to Risk.