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Village GOLDEN GEEK NOMINIERT 2012 DEUTSCHER SPIELEPREIS 2012 SPIEL DES JAHRES 2012

Village

2-4
Players
90
Minutes
12+
Age
2011
Published

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What to Expect

Players lead a family through life stages, from work to public office and travel, managing time and resources. The game treats death as a natural part of life, requiring smart time management. With actions across zones like church, market, and council house, you make strategic choices. The game combines set collection and area influence with a unique turn order mechanism.

Who Is This Game For?

Village suits experienced gamers who enjoy medium-weight eurogames with worker placement and economic strategies. With a playing time around 90 minutes and a minimum age of 12, it demands patience and some prior experience, making it ideal for hobbyists rather than beginners or experts.

How It Works

Players place different types of workers in village areas to claim actions, using mechanics like worker placement, contracts, and set collection. Turn order is determined by claiming actions, and area majority influences scoring. The game ends when either the village chronicle or cemetery board fills up, requiring careful planning of time and resources.

Area Majority / Influence Contracts Set Collection Turn Order: Claim Action Worker Placement Worker Placement, Different Worker Types

What Makes It Special

Designed by Inka and Markus Brand, Village won the 2012 Deutscher Spiele Preis for Best Family/Adult Game. Its blend of time management, death as a gameplay element, and innovative worker placement with multiple worker types distinguishes it. Village is part of its own game family and features a unique action selection system.

Awards

GOLDEN GEEK NOMINIERT 2012
Nominated
2012
DEUTSCHER SPIELEPREIS 2012
Winner
2012
SPIEL DES JAHRES 2012
Winner
2012
  • 2014 MinD-Spielepreis — Winner
  • 2012 Deutscher Spiele Preis Best Family/Adult Game — Winner
  • 2012 Gouden Ludo — Winner
  • 2011 Jogo do Ano — Nominated
  • 2011 Meeples Choice Award — Nominated

Pro

  • Innovative mix of worker placement and time management
  • Thematic integration of life and death cycles
  • Winner of the 2012 Deutscher Spiele Preis
  • Diverse tactical options through multiple action zones

Contra

  • Not suitable for beginners due to complexity
  • Requires patience for the approximately 90-minute playtime
  • Minimum age of 12 limits younger players

Setting & Atmosphäre

Set in a medieval village, Village explores the economic and social challenges of rural life, focusing on the life cycle of villagers within that historical context.

Tipp für Einsteiger

Focus on managing your time well and strategically using the different action areas without spreading yourself too thin.

Häufige Fragen

Can I play this solo?

Village is designed for 2 to 4 players and does not include a solo mode.

How long does a game really take?

A typical game lasts about 90 minutes, depending on player decisions and turn order.

What prior experience do I need?

Village is a medium-weight game needing experience with worker placement and economic mechanics.

How does this compare to similar games?

Village combines worker placement with time management and death as a gameplay element, setting it apart from other economic family games.

Is this suitable for families?

With a 12+ age limit and complex mechanics, it's better suited for experienced families rather than young children.

What mechanic makes it special?

The combination of worker placement with different worker types and turn order based on action claims makes Village unique.

Fazit

Village is a recommended medium-weight eurogame for players seeking a thematic, strategic experience with meaningful decisions. Its complexity and length require patience and some gaming experience.