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Tunisia

Tunisia

1-2
Players
3000
Minutes
16+
Age
1995
Published

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What to Expect

In Tunisia, players experience the campaign from November 1942 to May 1943, covering the final battles and surrender of Axis forces in Africa. The game uses dice rolling and a hexagon grid to simulate tactical combat from battalion to division level. As part of the Operational Combat Series, it offers deep strategic planning and realistic war simulation with extended playtime.

Who Is This Game For?

Tunisia is aimed at experienced wargamers aged 16 and up who appreciate detailed simulations and long gameplay sessions. With playtimes up to 50 hours, it's not suited for casual players. Prior experience with complex strategy games and patience are necessary for solo or two-player games.

How It Works

The game combines dice rolling for combat resolution on a hexagonal grid representing the battlefield. Players maneuver units from battalion to division scale, managing operations in the North African theater. Its detailed Operational Combat Series rules demand strategic foresight and precise dice outcomes. A solo mode is included for single-player experiences.

Dice Rolling Hexagon Grid Simulation

What Makes It Special

Designed by Dean Essig and published by The Gamers, Tunisia is part of the renowned OCS series. It won the 1995 Charles S. Roberts Award for Best World War II Board Game and was nominated in two other categories. Its blend of high simulation depth, historical accuracy, and classic OCS mechanics makes it unique among two-player wargames.

Awards

  • 1995 Charles S. Roberts Best Wargaming Graphics — Nominated
  • 1995 Charles S. Roberts Best World War II Board Game — Winner

Pro

  • High simulation depth with realistic war scenarios
  • Includes solo mode for single players
  • Part of the well-known Operational Combat Series
  • Winner of the 1995 Charles S. Roberts Award

Contra

  • Very long playtime (up to 50 hours)
  • High complexity requires prior experience
  • Not suitable for players under 16

Setting & Atmosphäre

The game focuses on military operations in Tunisia during World War II from November 1942 to May 1943, depicting the end of the African campaign and the defeat of the Afrika Korps.

Tipp für Einsteiger

Take time to study the complex rules thoroughly and consider starting with shorter scenarios if available.

Häufige Fragen

Can I play this solo?

Yes, Tunisia includes a solo mode and supports 1 to 2 players.

How long does a game really take?

Gameplay can last up to 50 hours, requiring extended sessions.

What prior experience do I need?

Due to high complexity, experience with complex wargames or strategy games is recommended.

How does this compare to similar games?

Tunisia is part of the OCS series, notable for detailed simulation and dice-driven combat on hex grids.

Is this suitable for families?

Because of long playtime and complexity, it is better suited to experienced players aged 16+, rather than families with children.

What mechanic makes it special?

The combination of dice rolling, hexagon grid, and simulation mechanics within the Operational Combat Series is distinctive.

Fazit

Tunisia is highly recommended for wargame enthusiasts who enjoy long, detailed strategy games. It is less suitable for beginners or players with limited time.