Get started free Log in
TowerRun

TowerRun

1-4
Players
45
Minutes
9+
Age
2010
Published

Track your results with Playnexi

Add this game to your collection and track sessions, scores, and statistics.

Start for free

What to Expect

In TowerRun, 1 to 4 players explore a dungeon without a dungeon master. The game minimizes dice rolling to speed up play and focus on strategy. Items have unknown enchantments revealed upon use, adding risk and tension. Players aim to beat their high scores over multiple attempts, as the game is not meant to be won in a single play.

Who Is This Game For?

TowerRun suits experienced players who enjoy cooperative adventure games with a playtime around 45 minutes. It includes a solo mode and uses mechanics like action points and dice rolling, so some familiarity with such games is beneficial. Recommended for ages 9 and up.

How It Works

Players spend action points to perform moves in a cooperative setting without a dungeon master. Monsters follow simple AI rules, and dice rolls are minimized, especially in combat, to keep the game fast-paced. A key mechanic involves random pairings of items and enchantments, whose effects are only revealed when used, creating strategic risk-taking.

Action Points Cooperative Game Dice Rolling

What Makes It Special

Designed by Scott Karbel and Dylan Squires, TowerRun stands out as a print & play dungeon crawl without a dungeon master and minimal dice rolling. Its blend of cooperative gameplay, action points, and risky item use offers a unique twist within the genre.

Pro

  • Cooperative game for 1 to 4 players including solo mode
  • Minimal dice rolling for faster gameplay
  • Strategic use of action points
  • Print & Play availability

Contra

  • Only available as print & play, no physical retail edition
  • No awards known
  • Recommended age 9+, not for very young children

Setting & Atmosphäre

The game is set in a fantasy world where players explore a tower dungeon. It combines classic fantasy themes with a modern, fast-paced print & play approach.

Tipp für Einsteiger

Play multiple sessions to better understand the mechanics and the effects of enchanted items.

Häufige Fragen

Can I play this solo?

Yes, TowerRun includes a solo mode for single players.

How long does a game really take?

A typical game lasts about 45 minutes, offering a quick dungeon crawl experience.

What prior experience do I need?

Some experience with cooperative games is helpful; TowerRun is considered a medium complexity game.

How does this compare to similar games?

TowerRun removes the dungeon master role and minimizes dice rolls for faster, more strategic play.

Is this suitable for families?

Recommended for ages 9 and up, suitable for families with some gaming experience.

What mechanic makes it special?

The use of action points combined with cooperative play and risky item enchantments defines the game's unique style.

Fazit

TowerRun is recommended for players seeking a strategic, cooperative dungeon crawl with shorter playtime and no dungeon master. Its unique mechanics provide a fresh experience for fans of the genre.