The 10th War
- Designer Craig W. Chase
- Publisher CHASEDESIGN
- Illustration Craig W. Chase
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Start for freeWhat to Expect
In The 10th War, you command one of two factions in a futuristic conflict set around 2300 AD. Customize your deck with vehicles, characters, equipment, and events. Use dice rolls to resolve battles and aim to eliminate all opposing characters before attacking their base. The game supports head-to-head duels with two to six players and requires tactical management of cards and dice.
Who Is This Game For?
The 10th War is designed for players aged 13 and up who enjoy strategic card games and wargames. With an estimated playtime of 60 minutes, it suits those who prefer medium-length, competitive sessions. Prior experience with deck building and dice mechanics is helpful but not mandatory. The game is not playable solo and supports 2-6 players.
How It Works
The game combines deck, bag, and pool building with dice rolling. Players build decks including vehicles, characters, equipment, and events. Dice are used during combat to eliminate opposing units. Once all enemy characters are defeated, you can attack and destroy their base to win. The focus is on direct confrontation between factions.
What Makes It Special
Designed and illustrated by Craig W. Chase, The 10th War was released in 2015. It uniquely blends deck building with dice mechanics in a futuristic war setting around 2300 AD. The direct duels between two factions set it apart from many other wargames. It is not part of a larger series and has no known awards.
Pro
- Combination of deck building and dice rolling
- Direct duels between two factions
- Moderate playtime of about 60 minutes
- Accessible entry for strategy players
Contra
- No solo mode available
- Limited faction variety with only two factions
- Not suited for players seeking complex wargames
Setting & Atmosphäre
The game is set in a futuristic war around 2300 AD. Two factions, the rebels and the oppressors, battle in this science-fiction universe. The theme centers on tactical skirmishes and the fight for dominance.
Tipp für Einsteiger
Focus on understanding the deck and dice mechanics before exploring advanced strategies.
Häufige Fragen
Can I play this solo?
No, The 10th War is designed for two to six players and does not include a solo mode.
How long does a game really take?
A typical game lasts about 60 minutes, making it a medium-length experience.
What prior experience do I need?
Basic knowledge of deck building and dice mechanics is helpful but not required.
How does this compare to similar games?
The 10th War stands out by combining deck building and dice rolling in direct faction duels.
Is this suitable for families?
With a minimum age of 13 and moderate complexity, it is better suited for experienced players than younger family members.
What mechanic makes it special?
The blend of deck, bag, and pool building with dice rolling defines the gameplay.
Fazit
The 10th War is recommended for players who appreciate deck building and dice mechanics in a sci-fi wargame with direct duels. It is less suited for solo play and those seeking a wide variety of factions.






