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Terra Nova

Terra Nova

2-4
Players
90
Minutes
12+
Age
2022
Published

Terra Nova at your next game night?

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The description, FAQ and assessments for this game were generated with the help of artificial intelligence from the game data and reviewed editorially. Spotted a mistake? Let us know.

What to Expect

In Terra Nova, players control one of ten factions, each with unique abilities. You explore new territories on a hexagonal grid, build structures, and peacefully compete with up to three others. Strategic use of variable player powers and network building is key to controlling the largest territory and scoring the most points by game's end. The game emphasizes tactical planning and chaining actions.

Who Is This Game For?

Terra Nova targets hobby gamers aged 12 and up who enjoy strategy and variable player powers. With a playtime around 90 minutes, it fits well into an evening session. It suits players who prefer simpler rules but appreciate meaningful strategic decisions. Prior experience with strategy games is helpful but not mandatory.

How It Works

Players select a faction with unique abilities and play on a hexagonal map. The game features mechanics like Chaining, Network and Route Building, and Turn Order: Pass Order. Each round involves constructing buildings and expanding territory while cleverly linking actions. The goal is to score the most points by controlling areas through strategic expansion.

Chaining Hexagon Grid Network and Route Building Turn Order: Pass Order Variable Player Powers

What Makes It Special

Designed by Andreas Faul, Terra Nova simplifies the complex Terra Mystica while combining variable player powers with mechanics such as Chaining and Network Building. Although it has no official awards, it stands out as part of the Terra Mystica series with clear strategic gameplay.

Pro

  • Simplified version of a complex strategy game
  • Variable player powers add diversity
  • Hex grid and network building encourage tactical thinking
  • 90-minute playtime suits game nights

Contra

  • No solo mode included
  • No known awards or prizes
  • Number of factions may overwhelm beginners initially

Setting & atmosphere

The game is set in a fantasy world where factions explore and settle new territories. The hexagonal board represents the land and faction expansion.

Tips for beginners

Focus first on understanding your faction's abilities and basic network building before exploring advanced tactics.

Frequently asked questions

Can I play this solo?

Terra Nova supports 2 to 4 players and does not include a solo mode.

How long does a game really take?

A game of Terra Nova typically lasts about 90 minutes, making it suitable for an evening session.

What prior experience do I need?

Designed as a hobby-level game for ages 12 and up; basic strategy game experience is helpful.

How does this compare to similar games?

Terra Nova is a simplified adaptation of Terra Mystica focusing on variable powers and network building.

Is this suitable for families?

With a minimum age of 12 and medium complexity, it is better suited for experienced families.

What mechanic makes it special?

The combination of Chaining, Network and Route Building, and variable player powers defines its gameplay.

Fazit

Terra Nova is recommended for players seeking a more accessible Terra Mystica experience with variable factions and tactical play. It's ideal for groups wanting a 90-minute strategic challenge.

Terra Nova at your next game night?

Add Terra Nova to your collection, let your group vote on what to play, and keep track of winners and scores. Free, no credit card.

Add Terra Nova to my collection