T.I.M.E Stories
- Designer Peggy Chassenet , Manuel Rozoy
- Publisher Space Cowboys , ADC Blackfire Entertainment , Asterion Press , CrowD Games , Delight
- Illustration Ben Carre , Vincent Dutrait , David Lecossu , Pascal Quidault
Track your results with Playnexi
Add this game to your collection and track sessions, scores, and statistics.
Start for freeWhat to Expect
Players take on the role of temporal agents sent into different worlds and realities to complete missions. Using Temporal Units for actions and movement, you solve puzzles and overcome obstacles through multiple attempts, blending narrative choices with strategic optimization.
Who Is This Game For?
T.I.M.E Stories is aimed at experienced players aged 12 and up who enjoy cooperative adventures with rich storytelling. The roughly 90-minute playtime demands patience and familiarity with more complex rules.
How It Works
The game features cooperative gameplay, dice rolling, and narrative choice mechanics. Players move through decks, use variable player powers, and shape the unfolding story. Each 'run' consumes Temporal Units; when depleted, the scenario restarts with gained experience.
What Makes It Special
Designed by Peggy Chassenet and Manuel Rozoy, T.I.M.E Stories won the 2015 Board Game Quest Awards for Best Thematic Game and Most Innovative Game. It is part of the T.I.M.E Stories series and stands out for combining deck exploration with a time travel narrative.
Awards
- 2015 Board Game Quest Awards Best Coop Game — Nominated
- 2015 Board Game Quest Awards Best Thematic Game — Winner
- 2015 Board Game Quest Awards Game of the Year — Nominated
- 2015 Board Game Quest Awards Most Innovative Game — Winner
Pro
- Strong cooperative storytelling experience
- Variable player powers for different roles
- Innovative mix of deck exploration and time travel theme
- Winner of Best Thematic and Most Innovative Game 2015
Contra
- Limited replayability due to fixed scenarios
- Requires patience and experience for optimal runs
- No solo mode available
Setting & Atmosphäre
Set across various worlds and realities, players act as agents of the T.I.M.E Agency preventing temporal paradoxes. Themes range from fantasy cities to Antarctic landscapes and historical asylums.
Tipp für Einsteiger
Approach the game with an open mind, focus on teamwork, and learn from each attempt to progress the story.
Häufige Fragen
Can I play this solo?
No, T.I.M.E Stories is designed for 2 to 4 players and does not include a solo mode.
How long does a game really take?
A typical session lasts about 90 minutes, but this can vary depending on the team and scenario.
What prior experience do I need?
The game targets experienced players aged 12 and up, requiring some familiarity with cooperative and narrative games.
How does this compare to similar games?
T.I.M.E Stories combines deck exploration with narrative choices in a time travel setting, distinguishing it from classic cooperative games.
Is this suitable for families?
Due to complexity and minimum age of 12, it is better suited for families with older children or experienced players.
What mechanic makes it special?
The blend of Move Through Deck, Narrative Choice, and Variable Player Powers creates a unique gameplay experience.
Fazit
Ideal for players seeking cooperative, narrative-driven adventures with strategic depth. Limited replayability due to fixed scenarios should be considered.


















