Star Wars: Super Teams
Star Wars: Super Teams at your next game night?
Add Star Wars: Super Teams to your collection, let your group vote on what to play, and keep track of winners and scores. Free, no credit card.
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- Designer Max Gerchambeau
- Publisher Zygomatic , Delta Vision Publishing , Geekach LLC
- Illustration Derek Laufman
The description, FAQ and assessments for this game were generated with the help of artificial intelligence from the game data and reviewed editorially. Spotted a mistake? Let us know.
What to Expect
You play in teams on a track filled with obstacles and bonuses, guiding iconic ships like the X‑Wing, Millennium Falcon or Tie Fighter using movement cards. The game blends Race pacing with Take‑That interaction: coordinate with your teammate, time plays to push opponents into hazards, and aim to get your ships across the finish. At about 30 minutes per game it’s suited to short, repeatable sessions.
Who Is This Game For?
Aimed at families and casual players as well as Star Wars fans; minimum age is 7 and complexity is family level. The ~30‑minute duration fits quick game nights and multiple plays. Some familiarity with team or racing games is helpful but not required.
How It Works
Core mechanics are Race, Team‑Based Game and Take That: players form teams and move their ships along a course by playing movement cards. The track contains hazards (e.g. asteroid fields) and bonuses that can advance teammates or hinder rivals. Success depends on team coordination and timing when to play cards; gameplay is fast and interaction‑heavy.
What Makes It Special
Designed by Max Gerchambeau, the game pairs licensed Star Wars flavor (Movies: Star Wars) with accessible team racing mechanics. Its mix of teamwork and direct player interaction sets it apart from straightforward solo racing titles.
Pro
- Short playtime (~30 minutes) — good for multiple sessions
- Strong Star Wars theme with familiar ships
- Team‑based play encourages cooperation
- Take‑That interaction increases player engagement
Contra
- No solo mode — requires 2–4 players
- Family complexity may lack depth for expert gamers
Setting & atmosphere
Set in the Star Wars universe, the game uses recognizable starships as team identities and frames play as space races through hazardous tracks. The theme is centered on space exploration and cinematic ships.
Tips for beginners
Communicate with your teammate about planned moves and use hazards to disrupt opponents; focus on coordinating simple plays early in the game.
Frequently asked questions
Can I play this solo?
No. The game supports 2–4 players and does not include a solo mode.
How long does a game really take?
A game takes about 30 minutes, suitable for short play sessions or multiple rounds.
What prior experience do I need?
As a family game, little prior experience is required; basic understanding of team play and racing games helps.
How does this compare to similar games?
Its combination of Team‑Based Game and Take‑That within a Race setting and the Star Wars license sets it apart from pure solo racing titles.
Is this suitable for families?
Yes. With a minimum age of 7 and accessible rules it’s aimed at family play.
What mechanic makes it special?
The Team‑Based Game mechanic combined with Race and Take‑That defines the experience.
Fazit
A light, thematic racing game for families and Star Wars fans, best for quick sessions and social play. Recommended if you like team-driven interaction in a short playtime.
Star Wars: Super Teams at your next game night?
Add Star Wars: Super Teams to your collection, let your group vote on what to play, and keep track of winners and scores. Free, no credit card.
Add Star Wars: Super Teams to my collectionAlready have an account? Log in