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SILOS

SILOS

2-4
Players
60
Minutes
14+
Age
2025
Published

SILOS at your next game night?

Add SILOS to your collection, let your group vote on what to play, and keep track of winners and scores. Free, no credit card.

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The description, FAQ and assessments for this game were generated with the help of artificial intelligence from the game data and reviewed editorially. Spotted a mistake? Let us know.

What to Expect

Players control alien factions that abduct and influence humans and cows in a small town, vying for majority in key locations and activating event cards. The goal is to collect complete human sets (politicians, influencers, professionals) while cows act as wild tokens toward sets. The first player to earn five societal emblems wins.

Who Is This Game For?

SILOS targets hobby gamers and sci-fi fans; with a minimum age of 14 it’s not aimed at young children. The roughly 60-minute playtime makes it suitable for game-night sessions and players comfortable with tactical planning.

How It Works

Turns involve moving alien figures along points (Point-to-Point Movement) and triggering event cards (Events). Controlling locations through Area Majority / Influence and assembling sets (Set Collection) are core objectives. A Modular Board and Once-Per-Game Abilities add variability, while a Move Through Deck mechanism orders events. Push-Your-Luck moments introduce calculated risk.

Area Majority / Influence Events Modular Board Move Through Deck Once-Per-Game Abilities Point to Point Movement Push Your Luck Set Collection

What Makes It Special

Designed by Reiner Knizia, SILOS mixes classic majority and set-building mechanics within a UFO-themed setting. It is listed as part of the 'Cosmic Silos Trilogy (Reiner Knizia)' and the 'Crown Jewel Selection (Bitewing Games)' in the family data, highlighting its place in a designer-led series.

Pro

  • Clear mechanical core: Area Majority, Set Collection and Events enable focused tactics
  • Modular Board increases replay variability
  • Push-Your-Luck elements create tense risk-reward decisions
  • Approx. 60-minute playtime fits game-night scheduling

Contra

  • Age 14+ — not aimed at younger children
  • Tactical depth may require longer explanation for newcomers

Setting & atmosphere

The game is set in a small Earth town invaded by aliens who 'silo' humans—abducting and reshaping society. Sci-fi and UFO themes frame the mechanics and objectives.

Tips for beginners

Prioritize control of key locations and use events to support your set-collection; be cautious with high-risk Push-Your-Luck choices.

Frequently asked questions

Can I play this solo?

No. SILOS is listed for 2–4 players; no solo mode is provided in the data.

How long does a game really take?

Playtime is about 60 minutes; first games may run longer due to setup and rules explanation.

What prior experience do I need?

Familiarity with majority mechanics and set-collection is helpful; the game suits hobby/enthusiast players.

How does this compare to similar games?

SILOS pairs Area Majority with Set Collection and Push-Your-Luck on a modular board, offering tactical and variable sessions.

Is this suitable for families?

Given the 14+ age recommendation and tactical focus, it’s better for hobby gamers than families with young children.

What mechanic makes it special?

The interplay of Area Majority / Influence with Set Collection and Push Your Luck defines the experience.

Fazit

SILOS is recommended for players who enjoy tactical majority struggles with set-collection and about 60 minutes per game. It’s less suitable for families with younger children due to age recommendation and tactical depth.

SILOS at your next game night?

Add SILOS to your collection, let your group vote on what to play, and keep track of winners and scores. Free, no credit card.

Add SILOS to my collection