Races of War
- Designer Troy Caldwell , Cody Caldwell , Bennington Johnson
- Publisher TBC Games (II)
Track your results with Playnexi
Add this game to your collection and track sessions, scores, and statistics.
Start for freeWhat to Expect
In Races of War, each player controls a unique faction with various creatures, spells, and attacks. Units move on a grid, but their identities remain hidden until involved in combat or special abilities. The goal is to locate and capture your opponent's commander to secure victory.
Who Is This Game For?
This game is designed for two players aged 12 and up who enjoy tactical duels. With a playtime of about 45 minutes, it fits well into a regular game night. Its tactical depth and hidden units make it suitable as a gamer-level strategy game requiring some prior experience.
How It Works
Players secretly deploy their units on a grid and take turns moving them. The secret unit deployment mechanic keeps unit identities hidden until combat or abilities reveal them. Variable player powers give each faction unique spells and abilities, expanding tactical options.
What Makes It Special
Designed by Bennington Johnson, Races of War combines Grid Movement, Secret Unit Deployment, and Variable Player Powers in a pure two-player duel format. It belongs to the Print-on-Demand category and offers deep tactical play despite lacking awards.
Pro
- Unique factions with variable player powers
- Engaging hidden unit mechanics
- Short playtime around 45 minutes
- Pure two-player duel experience
Contra
- No solo mode available
- Only for two players
- No known awards
Setting & Atmosphäre
Set in a fantasy world where peace was once maintained by paladins, now fallen, various factions vie for dominance after the kingdom's collapse.
Tipp für Einsteiger
Focus on cautiously uncovering your opponent's unit identities and strategically using your faction's unique abilities.
Häufige Fragen
Can I play this solo?
No, Races of War is designed exclusively for two players.
How long does a game really take?
A game lasts about 45 minutes.
What prior experience do I need?
The game targets gamers familiar with tactical duels and hidden units.
How does this compare to similar games?
It uniquely combines grid movement with secret unit deployment and variable powers.
Is this suitable for families?
Due to complexity and age 12+ rating, it is better suited for experienced players.
What mechanic makes it special?
The secret unit deployment combined with variable player powers.
Fazit
Races of War is recommended for two players seeking tactical duels with hidden units. It suits players with some experience looking for a 45-minute strategy game.








