Parks (Second Edition)
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- Designer Henry Audubon
- Publisher Keymaster Games , Arclight Games , asmodee , Feuerland Spiele , Games7Days
- Illustration Josh Emrich , Lisk Feng
The description, FAQ and assessments for this game were generated with the help of artificial intelligence from the game data and reviewed editorially. Spotted a mistake? Let us know.
What to Expect
You hike with two walkers along trails through US National Parks, collecting resources, taking photos, and encountering wildlife over three Seasons. The second edition features new art by Josh Emrich and Lisk Feng and updated gameplay elements from Henry Audubon. Expect gear upgrades, campsite nights, a canteen mechanic for bonuses, and scoring at the end of the third Season based on visited parks.
Who Is This Game For?
For players who enjoy thematic planning games: Parks suits experienced family groups and hobby gamers (age 10+). With an estimated 60‑minute playtime it's a typical game‑night length and appeals to those who like moderate tactical decisions. A solo variant is included for single‑player play.
How It Works
Core mechanics include Worker Placement, Track Movement and Contracts: you place hikers on action spaces along a trail, move them forward and gather resources. Variable set‑up and Events change each game; Turn Order: Claim Action elements make action selection and timing important. End Game Bonuses reward long‑term planning.
What Makes It Special
Designed by Henry Audubon, the Second Edition brings new illustrations by Josh Emrich and Lisk Feng and consolidates ideas from previous Parks titles. The blend of hiking/nature theme with track movement and worker placement sets it apart within exploration games. The game also appears on digital platforms (e.g. Board Game Arena) as part of its family listing.
Pro
- Strong hiking/nature theme tied to real US National Parks
- Worker Placement combined with Track Movement creates tactical choices
- Variable set‑up and Events boost replayability
- Includes a solo mode
Contra
- Multiple combined mechanics can be a bit heavy for absolute beginners
- Around 60 minutes playtime requires sustained attention
Setting & atmosphere
Set in the US National Parks, the game centers on hiking, nature and wildlife. Specific parks mentioned in the publisher text include Acadia, Grand Teton and Mount Rainier, among others.
Tips for beginners
Focus first on learning the basic trail actions and how variable set‑ups alter the game flow before trying advanced strategies.
Frequently asked questions
Can I play this solo?
Yes. The player count starts at 1, so a solo mode is included.
How long does a game really take?
Duration is listed at about 60 minutes; setup and explanation may extend total time.
What prior experience do I need?
Some familiarity with hobby games is helpful because the game combines Worker Placement and Track Movement mechanics.
How does this compare to similar games?
Its hiking/nature theme plus the interaction of track movement with worker placement distinguishes it from pure engine‑builders.
Is this suitable for families?
Yes; the minimum age is 10, so families with older children and some game experience will find it suitable.
What mechanic makes it special?
The interplay of Worker Placement and Track Movement is the game's defining mechanic.
Fazit
Parks (Second Edition) is recommended for players who like thematic, tactical planning in a nature setting, especially groups willing to spend about 60 minutes per game.
Parks (Second Edition) at your next game night?
Add Parks (Second Edition) to your collection, let your group vote on what to play, and keep track of winners and scores. Free, no credit card.
Add Parks (Second Edition) to my collectionAlready have an account? Log in