Ostindiska kompaniet
- Designer Dan Glimne
- Publisher G&RRR , neoGames
- Illustration Dan Glimne , Jacob Hägg , Ann-Marie Hedström
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Start for freeWhat to Expect
Players manage ships transporting Swedish exports from Göteborg to Cadiz, exchanging goods for Spanish silver piastres, then buying profitable goods in India and China to sell back home. The game features Commodity Speculation and Pick-up and Deliver mechanics, offering a historically themed trading experience.
Who Is This Game For?
Designed for 2 to 5 players aged 10 and up, this game is a medium-weight strategy title with about 120 minutes playtime. It suits players interested in economic simulations who have some experience with trading or resource management games.
How It Works
Players load cargo in Göteborg, deliver it to Cadiz to exchange for currency, then sail to India and China to acquire goods to bring back home. Commodity Speculation influences prices, while Pick-up and Deliver mechanics drive the trading cycle. Investing profits in new cargo and company shares is key to winning.
What Makes It Special
Designed by Dan Glimne and winner of the Årets Spel Best Family Game 1992, this game uniquely combines Commodity Speculation and Pick-up and Deliver mechanics within a historical trading setting.
Awards
- 1992 Årets Spel Best Family Game — Winner
Pro
- Historically grounded economic simulation
- Combination of Commodity Speculation and Pick-up and Deliver
- Flexible player count from 2 to 5
- Winner of Årets Spel Best Family Game 1992
Contra
- Lengthy playtime around 120 minutes
- Requires strategic thinking and patience
- Not suitable for those preferring fast-paced games
Setting & Atmosphäre
Set in the 18th century, the game simulates the trade routes of the Swedish East India Company between Göteborg, Cadiz, India, and China.
Tipp für Einsteiger
Focus first on understanding trade routes and cargo flow before diving into share investments.
Häufige Fragen
Can I play this solo?
Ostindiska kompaniet supports 2 to 5 players and does not include a solo mode.
How long does a game really take?
A typical game lasts around 120 minutes, making it an extended session.
What prior experience do I need?
As a medium-weight strategy game, some familiarity with trading or economic mechanics is helpful.
How does this compare to similar games?
Its unique mix of Commodity Speculation and Pick-up and Deliver in a historical context sets it apart.
Is this suitable for families?
With a 10+ age recommendation and longer playtime, it's best for families with experience in strategy games.
What mechanic makes it special?
Commodity Speculation and Pick-up and Deliver define the core gameplay.
Fazit
Ostindiska kompaniet is recommended for enthusiasts of economic strategy games who appreciate historical themes and are ready for a longer, thoughtful game session.










