One for Sorrow
- Designer Kevin Newman
- Publisher KevMakesGames
- Illustration Kevin Newman
Track your results with Playnexi
Add this game to your collection and track sessions, scores, and statistics.
Start for freeThe description, FAQ and assessments for this game were generated with the help of artificial intelligence from the game data and reviewed editorially. Spotted a mistake? Let us know.
What to Expect
You play as an ancient guardian of magpies trying to align birds into a precise order to banish the Spectre of Sorrows. The designer's description frames a tense solo puzzle where each move accelerates the threat while you manage a hand and move cards through your deck. Expect short, focused sessions that emphasize decision-making over long campaigns.
Who Is This Game For?
Designed exclusively for one player (players.min = 1) and suitable from age 8. With an estimated playtime of 15 minutes, it appeals to solo puzzle fans and players who prefer short, repeatable challenges rather than long multiplayer experiences.
How It Works
The game uses Hand Management and Move-Through-Deck mechanics in a Solitaire format: you arrange and play cards from your hand and manipulate deck order to achieve the required magpie sequence. As a pure solo game, the core loop is making choices to progress while an escalating threat penalizes slow or ineffective moves.
What Makes It Special
Designed by Kevin Newman and released as a Print & Play (publisher: KevMakesGames / (Web published)), One for Sorrow stands out as a compact solo puzzle with a strong thematic premise about protecting a cursed forest. Its short duration makes it ideal for quick retries and puzzle solving.
Pro
- Clear solo focus (players.min = 1)
- Short playtime (~15 minutes) for quick retries
- Available as Print & Play for easy access
- Mix of Hand Management and deck movement mechanics
Contra
- No multiplayer options (players.max = 1)
- Print & Play presentation may lack physical polish
- Very short duration may not satisfy players wanting longer sessions
Setting & atmosphere
Set in a cursed forest where you, a Cunning Folk guardian, defend magpies against the Spectre of Sorrows. The theme and objectives come from the designer's description.
Tips for beginners
Play several short rounds to learn how deck movement and hand management interact before aiming for optimized runs.
Frequently asked questions
Can I play this solo?
Yes. One for Sorrow is strictly a solitaire game (players.min = 1, players.max = 1).
How long does a game really take?
About 15 minutes per session, making it suitable for quick solo play.
What prior experience do I need?
Basic familiarity with card-hand management helps, but the game is rated from age 8.
How does this compare to similar games?
It emphasizes solo puzzle-solving with Move-Through-Deck and Hand Management rather than multiplayer interaction.
Is this suitable for families?
Potentially for families with children 8+, but it is primarily a solo puzzle rather than a family multiplayer title.
What mechanic makes it special?
The combination of Hand Management and Move-Through-Deck in a dedicated solo format defines the experience.
Fazit
A concise solo card puzzle for players who like short, thematic Print & Play experiences. Recommended if you enjoy solo decision puzzles and fast sessions.