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One False Step for Mankind

One False Step for Mankind

3-6
Players
240
Minutes
10+
Age
2003
Published

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What to Expect

In One False Step for Mankind, players act as mayors of rich Gold Rush towns in 1849 California, competing to gain votes by undertaking risky ventures like racing to the moon. The game combines auction bidding, dice rolling, and a modular board to simulate political power struggles and resource management. It blends humor with strategic gameplay in a historical setting.

Who Is This Game For?

This game is aimed at experienced players who enjoy complex, lengthy sessions with political and humorous themes. Designed for 3 to 6 players, a typical game lasts about four hours. Suitable for families with older children aged 10 and up, it requires patience and familiarity with strategic mechanics.

How It Works

Players use auction bidding to compete for actions and employ dice rolling on a modular board to control territory and manage resources. The combination of these mechanics creates a dynamic simulation of political influence, where risk-taking and strategic planning are key to winning voter support.

Auction / Bidding Dice Rolling Modular Board Simulation

What Makes It Special

Designed by James Ernest, founder of Cheapass Games, One False Step for Mankind merges political satire with mechanics like auction bidding and dice rolling. Its unique setting in the 1849 American West distinguishes it from typical strategy games.

Pro

  • Unique blend of political satire and historical setting
  • Strategic depth through auction bidding and dice rolling
  • Modular board enhances replayability and variety

Contra

  • Long gameplay duration of about 240 minutes
  • High complexity demands patience and experience
  • Not suitable for players under 10 years old

Setting & Atmosphäre

Set in California during the 1849 Gold Rush, players take on the role of mayors trying to gain political power through daring schemes like racing to the moon.

Tipp für Einsteiger

Focus first on understanding the auction and dice mechanics before developing complex strategies.

Häufige Fragen

Can I play this solo?

No, One False Step for Mankind is designed for 3 to 6 players and does not include a solo mode.

How long does a game really take?

Gameplay lasts about 240 minutes, requiring time for explanation and strategic planning.

What prior experience do I need?

The game is complex and best suited for players familiar with auction and dice mechanics.

How does this compare to similar games?

It uniquely blends political satire with auction bidding and a modular board, setting it apart from typical Western or strategy games.

Is this suitable for families?

Due to its complexity and length, it is better suited for families with older children aged 10 and up and experienced players.

What mechanic makes it special?

The combination of auction bidding, dice rolling, and modular board mechanics provides strategic depth and varied gameplay.

Fazit

Recommended for players who enjoy complex strategy games with political humor and have the time for extended gameplay sessions.