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Nemo's War (Second Edition) GOLDEN GEEK NOMINIERT 2017

Nemo's War (Second Edition)

1-4
Players
120
Minutes
13+
Age
2017
Published

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What to Expect

You take on the role of Captain Nemo, piloting the electric submarine Nautilus in 1870. Your missions range from scientific exploration to war and anti-imperialism. Time is tracked through Action Points representing about a week each. Every encounter challenges you with enemy ships and their crews. The game offers solo play as well as cooperative modes for up to four players.

Who Is This Game For?

Nemo's War targets experienced players aged 13 and up who enjoy complex thematic adventures. With about 120 minutes playtime, it requires patience and strategic thinking. Prior experience with cooperative or thematic games helps but solo players seeking a challenge will also appreciate it.

How It Works

Players spend Action Points to navigate oceans using Point to Point Movement and engage enemy ships. Mechanics like Push Your Luck and Dice Rolling influence outcomes. Area Majority / Influence affects control over sea regions. The game supports solo and cooperative modes, including semi-competitive variants.

Action Points Area Majority / Influence Cooperative Game Dice Rolling Point to Point Movement Push Your Luck

What Makes It Special

Designed by Chris Taylor and nominated for the Cardboard Republic Immersionist Laurel and Golden Geek Best Solo and Thematic Board Game in 2017. The second edition features high-quality production and art by Ian O'Toole. Based on Jules Verne's '20,000 Leagues Under the Sea', it uniquely blends exploration and warfare in a 19th-century setting.

Awards

GOLDEN GEEK NOMINIERT 2017
Nominated
2017
  • 2017 Cardboard Republic Immersionist Laurel — Nominated

Pro

  • Strong thematic integration with Jules Verne's novel
  • Solo and cooperative play options
  • Engaging mechanics like Action Points and Push Your Luck
  • High-quality artwork by Ian O'Toole

Contra

  • Relatively long playtime around 120 minutes
  • Requires strategic thinking and patience
  • Not suitable for very young players (age 13+)

Setting & Atmosphäre

Set in 1870, the game immerses you in Jules Verne's classic sci-fi world, commanding the futuristic submarine Nautilus through various oceans on daring missions.

Tipp für Einsteiger

Take time to understand the Action Points and Push Your Luck mechanics and focus on balanced resource management.

Häufige Fragen

Can I play this solo?

Yes, Nemo's War is primarily designed as a solo game but also offers cooperative modes for up to four players.

How long does a game really take?

The game lasts about 120 minutes, excluding setup time.

What prior experience do I need?

It is a medium-weight game requiring familiarity with complex rules and cooperative mechanics.

How does this compare to similar games?

Nemo's War combines exploration, war, and Push Your Luck elements in a strongly thematic Jules Verne setting.

Is this suitable for families?

Due to complexity and age restriction (13+), it is better suited for older kids and adults.

What mechanic makes it special?

The use of Action Points for time management and Push Your Luck elements create a dynamic gameplay experience.

Fazit

Nemo's War (Second Edition) is highly recommended for players seeking deep solo or cooperative adventures with strong thematic immersion. Fans of complex, longer games will find substantial depth.