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Mini Rogue: The Council

Mini Rogue: The Council

1-3
Players
60
Minutes
12+
Age
2026
Published

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The description, FAQ and assessments for this game were generated with the help of artificial intelligence from the game data and reviewed editorially. Spotted a mistake? Let us know.

What to Expect

Play an adventurer exploring a doomed city, navigating randomly generated alleys card by card. The game mixes Dice Rolling and Push-Your-Luck decisions, includes a campaign and lets you manage resources and level up skills. Content is compatible with the Mini Rogue base game and supports solo, cooperative (2–3 players) and competitive modes (with the Overlord module).

Who Is This Game For?

Aimed at hobby gamers and fans of dungeon-crawlers, especially owners of Mini Rogue. Minimum age 12 and about 60 minutes per session — suitable for dedicated game nights rather than quick filler. Familiarity with dice and push-your-luck mechanics is beneficial; solitaire rules are included.

How It Works

The Council is a standalone expansion for Mini Rogue using mechanics like Dice Rolling, Push Your Luck and Cooperative Game. You reveal cards to generate alleyways, face encounters, and resolve checks using dice; risk management steers success. The product contains a campaign and multiple play modes: solo, competitive (Overlord module) and cooperative for two to three players.

Cooperative Game Dice Rolling Push Your Luck Solo / Solitaire Game

What Makes It Special

Designed by Paolo Di Stefano and Gabriel Gendron, The Council can be played with or without the Mini Rogue base game. Notable is its compatibility with the base game, multiple modes (solo, coop, competitive via Overlord) and a campaign that follows the base game's campaign.

Pro

  • Playable standalone yet compatible with the Mini Rogue base game
  • Multiple modes: solo, cooperative and competitive (Overlord module)
  • Campaign content that continues from the base game
  • Blends Dice Rolling with Push-Your-Luck mechanics

Contra

  • Not ideal as a pure beginner game — mechanics expect some experience
  • Session length (~60 minutes) can add up over a campaign

Setting & atmosphere

Fantasy-medieval setting: you explore a doomed city controlled by a power-crazed regent. Exploration proceeds alley by alley through dark, randomly generated streets.

Tips for beginners

Try the solo or two-player cooperative mode first to learn Dice Rolling and Push-Your-Luck mechanics before attempting competitive Overlord play.

Frequently asked questions

Can I play this solo?

Yes. The Council can be played solo (it includes solitaire rules).

How long does a game really take?

A game is listed at about 60 minutes; campaign sessions may last longer.

What prior experience do I need?

Basic familiarity with dice mechanics and push-your-luck decisions is helpful; aimed at hobby gamers.

How does this compare to similar games?

The Council is a standalone expansion for Mini Rogue and stands out by being compatible with the base game while offering solo, coop and competitive modes.

Is this suitable for families?

Minimum age 12; due to mechanic depth and session length it's better for families with gaming experience.

What mechanic makes it special?

The mix of Dice Rolling and Push Your Luck, plus optional cooperative and solitaire modes.

Fazit

Good pick for Mini Rogue enthusiasts and players who like modular dungeon-crawlers, provided you enjoy dice-driven and push-your-luck mechanics. As a standalone it still offers solid solo or two-player options.

Mini Rogue: The Council at your next game night?

Add Mini Rogue: The Council to your collection, let your group vote on what to play, and keep track of winners and scores. Free, no credit card.

Add Mini Rogue: The Council to my collection