Mice and Mystics: Heart of Glorm
- Designer Jerry Hawthorne
- Publisher Plaid Hat Games , CrowD Games , Cube Factory of Ideas , Ediciones MasQueOca , Filosofia Éditions
- Illustration JJ Ariosa , David Richards
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Start for freeWhat to Expect
This expansion continues the story of Prince Collin and his friends fighting evil in the mouse town of Barksburg. Players experience a narrative campaign featuring area movement, dice rolling, and unique character powers. Exploration and the use of magic and alchemy create a cooperative challenge.
Who Is This Game For?
Suitable for fans of cooperative adventure and role-playing games aged 7 and up. The complexity is moderate, making it accessible for families and casual gamers. With a playtime around 90 minutes, it requires some patience for the story-driven chapters and tactical decisions.
How It Works
Players cooperatively move through the board using area movement, tackling challenges together. Dice rolling determines action success, while variable player powers highlight each character's uniqueness. Storytelling weaves the campaign narrative, engaging all players in the plot.
What Makes It Special
Designed by Jerry Hawthorne, this expansion deepens the Mice and Mystics story with new figures and chapters. Its blend of storytelling, role-playing, and cooperative mechanics makes it unique within the series.
Pro
- Cooperative adventure with strong storytelling
- Variable player powers increase individuality
- Supports solo play for 1 to 4 players
- Expansion adds new figures and chapters
Contra
- Requires the base game Mice and Mystics
- About 90 minutes playtime may be long for some
- Not standalone playable
Setting & Atmosphäre
Set in the fantasy world of Barksburg, where Prince Collin and companions battle dark forces. The setting features anthropomorphic animals in a magical environment.
Tipp für Einsteiger
Focus on teamwork and make good use of each character's special abilities.
Häufige Fragen
Can I play this solo?
Yes, Heart of Glorm supports solo play.
How long does a game really take?
Playtime is approximately 90 minutes plus setup and reading time.
What prior experience do I need?
Moderate complexity; no special experience needed but cooperative game familiarity helps.
How does this compare to similar games?
Its combination of storytelling, role-playing, and cooperative mechanics makes it unique in the Mice and Mystics line.
Is this suitable for families?
Yes, designed for ages 7+, with moderate complexity suitable for families.
What mechanic makes it special?
The mix of area movement, dice rolling, and variable player powers supports deep narrative gameplay.
Fazit
If you enjoy the base game and cooperative story-driven adventures, this expansion is worthwhile. The playtime and narrative depth demand time and commitment.
























