Kult
- Designer Bryan Winter
- Publisher Heartbreaker , Hobby & Works , Target Games , Wydawnictwo MAG
- Illustration Tony Bagge , Les Edwards , Nils Gulliksson , Peter Andrew Jones , Jens Jonsson , Renato Olivares Machias
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Start for freeWhat to Expect
In Kult, you play as an Archon or Angel of Death in a tarot-like card layout, trying to influence the population by placing influence, spell, and commandment cards. You move population markers strategically to gain control over cards and ultimately win by swaying the majority. The game features dark, graphic artwork and is not suitable for children.
Who Is This Game For?
Kult is aimed at experienced players aged 14 and up who enjoy complex, thematic collectible card games. It’s a mid-length game around 45 minutes with no solo mode, suitable for groups of two or more. Prior experience with collectible card games is helpful due to its strategic depth.
How It Works
The game uses Variable Player Powers, giving each player unique abilities. Players lay out beings and regions in a tarot-like grid and play influence, spell, and commandment cards with immediate effects. Population markers are moved strategically to gain control over cards and your avatar. The first player to sway the majority wins.
What Makes It Special
Designed by Bryan Winter, Kult won the 1998 Lucca Games Best Translated Game award. It stands out in the collectible card game family for its dark horror theme and tarot-inspired card layout, blending strategic gameplay with atmospheric storytelling.
Awards
Pro
- Dark, atmospheric horror theme
- Variable Player Powers provide diverse gameplay
- Moderate 45-minute playtime
- Part of the collectible card game genre with customization
Contra
- No solo play option
- Recommended for ages 14 and up
- Mature theme and graphic content may not suit all players
Setting & Atmosphäre
The game’s setting is a dark world where reality is an illusion hiding a true horrific reality. Players embody supernatural beings battling for control over humanity.
Tipp für Einsteiger
Take time to understand the unique player powers and focus on strategic card and population marker placement.
Häufige Fragen
Can I play this solo?
Kult requires at least two players and does not support solo play.
How long does a game really take?
A typical game lasts around 45 minutes, suitable for a game night.
What prior experience do I need?
Experience with collectible card games helps due to the game’s complexity and unique player powers.
How does this compare to similar games?
Kult stands out with its dark horror theme and tarot-like card layout within the collectible card game family.
Is this suitable for families?
Due to mature themes and an age recommendation of 14+, Kult is better suited for experienced players, not young families.
What mechanic makes it special?
Variable Player Powers give each player unique abilities and playstyles.
Fazit
Kult is a thematically intense horror CCG for experienced players who enjoy Variable Player Powers and strategic interaction. Its moderate length suits game nights but isn’t family-friendly or solo playable.









