Knights of Justice: The Siege of Malta, 1565
- Designer Colin Bruce
- Publisher 3W (World Wide Wargames)
- Illustration Ann Fuller
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Start for freeWhat to Expect
Experience the grand tactical simulation of the 1565 Siege of Malta. The Ottomans land with overwhelming force while the Knights Hospitaller under Jean Parisot de la Valette defend the fortress stubbornly. The game simulates the desperate fights over St. Elmo Fort and Sicilian reinforcements. Strategy, dice luck, and terrain on a hex grid determine the outcome.
Who Is This Game For?
This game targets experienced players interested in historical wargames and simulations. It is a medium to expert-level game lasting about 120 minutes and designed strictly for two players. Prior knowledge of tactical wargames and complex rules is recommended, as it is not beginner-friendly.
How It Works
The game uses mechanics such as Dice Rolling and Grid Movement on a Hexagon Grid. Combat is resolved with a Ratio / Combat Results Table that simulates realistic battle outcomes. Players tactically maneuver units to conduct the siege and control strategic points. Simulation elements add historical accuracy.
What Makes It Special
Designed by Colin Bruce and published in 1986, this game is a grand tactical level simulation of the Siege of Malta. It is deeply embedded in the Renaissance and classical Ottoman era, originally published in The Wargamer magazine. The combination of Dice Rolling with a Combat Results Table makes it challenging and historically credible.
Pro
- Historically detailed simulation of the Siege of Malta
- Tactical depth with Hexagon Grid and Ratio / Combat Results Table
- Clear two-player format with intense interaction
- Realistic blend of dice luck and strategy
Contra
- Only suitable for two players
- Relatively long playtime (about 120 minutes)
- Requires experience with wargames and complex rules
Setting & Atmosphäre
Set in 1565 Malta during the Ottoman siege, the game portrays the defense by the Knights of Malta against a massive invading force, reflecting the Renaissance era.
Tipp für Einsteiger
Start by carefully studying the combat results table and practice tactical unit positioning to better understand the mechanics.
Häufige Fragen
Can I play this solo?
The game is designed exclusively for two players and does not include a solo mode.
How long does a game really take?
A game lasts about 120 minutes, plus setup time.
What prior experience do I need?
The game targets experienced players familiar with tactical wargames and complex rule sets.
How does this compare to similar games?
Its combination of Dice Rolling, Hexagon Grid, and a Ratio / Combat Results Table makes it particularly realistic and tactically demanding.
Is this suitable for families?
Due to complexity and long duration, it is more suited for enthusiasts than families.
What mechanic makes it special?
The use of a Ratio / Combat Results Table for simulating battle outcomes stands out.
Fazit
Knights of Justice is recommended for two players interested in historical wargames and tactical depth. Its long playtime and complexity require prior experience.














