File 13
- Designer Tom Wham
- Publisher Tactical Studies Rules (TSR)
- Illustration Tom Wham
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Start for freeWhat to Expect
In File 13, players follow the challenging journey of game inventions through corporate intelligence with humorous obstacles. Movement on the board is determined by dice rolls, combining luck with tactical choices. The game offers interactive moments where players can hinder each other, making each 30-minute session lively and engaging.
Who Is This Game For?
File 13 is a light economic game suitable for players aged 10 and up who enjoy a mix of humor and dice-driven mechanics. Its short duration makes it perfect for quick gaming sessions. No deep prior experience is required, though basic familiarity with dice games helps.
How It Works
Players use Area Movement and Roll/Spin and Move mechanics, moving their pieces based on dice rolls. The Take That element allows players to interfere with opponents' progress. The goal is to navigate the path from game invention to bestseller while managing luck and tactical interactions.
What Makes It Special
Designed and illustrated by Tom Wham, File 13 originally appeared in Dragon Magazine in 1983. It stands out by blending economic themes with humor and employing classic mechanics like Dice Rolling and Take That for player interaction.
Pro
- Short playtime around 30 minutes
- Humorous take on economic processes
- Interactive mechanics like Dice Rolling and Take That
- Includes solo play
Contra
- Limited strategic depth due to dice luck
- Better suited for experienced players than young families
- No notable awards
Setting & Atmosphäre
The game centers on the development of game inventions within a humorous economic and corporate environment.
Tipp für Einsteiger
Focus on leveraging dice outcomes while anticipating player interference from Take That mechanics.
Häufige Fragen
Can I play this solo?
Yes, File 13 supports solo play.
How long does a game really take?
Games typically last about 30 minutes, allowing for quick sessions.
What prior experience do I need?
Basic knowledge of dice mechanics is helpful but not required.
How does this compare to similar games?
File 13 uniquely combines economic themes with humor and Take That mechanics for player interaction.
Is this suitable for families?
It is recommended for ages 10+ and is more of a game for experienced players than young children.
What mechanic makes it special?
The blend of Area Movement, Dice Rolling, and Take That creates tactical interplay and randomness.
Fazit
File 13 is a fast-paced, humorous economic game ideal for players who enjoy tactical dice games. It is less suited for those seeking deep or lengthy gameplay experiences.

























