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Field Commander: Rommel GOLDEN GEEK NOMINIERT 2008

Field Commander: Rommel

1-1
Players
120
Minutes
12+
Age
2008
Published

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What to Expect

In Field Commander: Rommel, you command General Erwin Rommel's forces across three historical campaigns: France 1940, North Africa 1941, and D-Day 1944. The game uses "Battle Plan" and "Operation Plan" chits to manage Allied movements, combat, and reinforcements. Unit stats improve with victories, affecting subsequent battles. Campaigns can be linked so that outcomes influence future scenarios.

Who Is This Game For?

This game targets solo players aged 12 and up interested in historical wargames. It is a medium complexity game requiring about 120 minutes per campaign. Prior experience with strategic or wargame titles is recommended for optimal enjoyment.

How It Works

Field Commander: Rommel employs mechanics like Area Movement and Dice Rolling to simulate tactical positioning and combat outcomes. Players use "Battle Plan" and "Operation Plan" chits to control Allied actions. The solo gameplay experience simulates historical WWII operations with a focus on realism.

Area Movement Dice Rolling Simulation Solo / Solitaire Game

What Makes It Special

Designed by Dan Verssen, Field Commander: Rommel was nominated for the 2008 Golden Geek Best Wargame. It is the first in the "Field Commander" series, featuring linked campaigns that create an ongoing career. Its blend of Area Movement and detailed simulation distinguishes it within the wargame genre.

Awards

GOLDEN GEEK NOMINIERT 2008
Nominated
2008

Pro

  • Strong solo historical simulation
  • Linked campaigns allow extended gameplay
  • Moderate complexity suitable for wargame enthusiasts
  • 2008 Golden Geek Best Wargame nominee

Contra

  • Designed solely for one player
  • Each campaign lasts around 120 minutes, requiring patience
  • Not suited for beginners without wargame experience

Setting & Atmosphäre

The game covers World War II with a focus on the North Africa campaign, the 1940 invasion of France, and the 1944 Normandy landings. The theaters of war include Libya, France, and the United Kingdom.

Tipp für Einsteiger

Take time to study the campaign rules carefully and gradually familiarize yourself with the tactical options available.

Häufige Fragen

Can I play this solo?

Yes, Field Commander: Rommel is designed exclusively for solo play.

How long does a game really take?

Each campaign takes about 120 minutes, providing a moderate and manageable playtime.

What prior experience do I need?

The game targets experienced players familiar with wargames or strategic board games.

How does this compare to similar games?

Linked campaigns and the combination of Area Movement with detailed simulation set it apart.

Is this suitable for families?

Due to its complexity and solo nature, it is less suitable for families with younger children.

What mechanic makes it special?

The blend of Area Movement, Dice Rolling, and solo simulation defines the gameplay experience.

Fazit

Field Commander: Rommel is recommended for solo players who enjoy historically grounded wargames of moderate complexity. It may be challenging for newcomers without prior wargame experience.