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Concordia INTERNATIONAL GAMERS AWARD NOMINIERT 2014

Concordia

2-5
Players
100
Minutes
13+
Age
2013
Published

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What to Expect

You lead a Roman family, send colonists to cities, expand trade networks and seek the favor of ancient gods. The game avoids dice luck and focuses on hand management, deck/bag/pool building and action selection. Cards serve as both actions during play and victory points at the end; modular city layouts and changing card offers create varied games. Success comes from long-term planning and watching opponents' goals.

Who Is This Game For?

Concordia is a gamers' (modern/advanced) strategy title: ideal for players who enjoy economic planning and low-luck interaction. With a suggested duration of about 100 minutes and a minimum age of 13, it suits groups prepared for extended, thoughtful sessions rather than casual filler play.

How It Works

Each player controls a dynasty, uses cards to trigger actions and grows a trade network through settlements. Core mechanics include Hand Management, Deck/Bag/Pool Building and Action Retrieval; cards determine available actions and count as end-game points. City production and network expansion drive your economy, while the sequence of available cards influences strategic choices. The game ends when card sales or building conditions are met and final scoring uses end-game bonuses and card values.

Action Retrieval Advantage Token Auction: Dutch Deck, Bag, and Pool Building End Game Bonuses Hand Management

What Makes It Special

Designed by Mac Gerdts, Concordia is a calm, planning-focused economic game in an Ancient Rome theme. It won the Meeples Choice Award (winner) in 2013 and was finalist/nominee in several 2013–2014 awards. The modular map options and card market deliver high replayability, and digital implementations (e.g. Board Game Arena) make online play possible.

Awards

INTERNATIONAL GAMERS AWARD NOMINIERT 2014
Nominated
2014
  • 2015 Niederländischer Spielepreis - Expertenspiel — Winner
  • 2014 Jogo do Ano — Nominated
  • 2014 JUG Adult Game of the Year — Finalist
  • 2013 Jocul Anului în România Advanced — Finalist
  • 2013 Meeples Choice Award — Winner

Pro

  • Deep strategic planning through Hand Management and Deck/Pool-Building
  • High replayability from modular city layouts and shifting card offers
  • Minimal luck — emphasis on player decisions
  • Available on digital platforms (e.g., Board Game Arena)

Contra

  • Relatively long playing time (~100 minutes)
  • Planning-heavy; can be demanding for casual players

Setting & Atmosphäre

The game is set in the Roman Empire: players expand influence across cities, produce resources and appeal to gods like Jupiter and Mercurius for victory points, reflecting an ancient Mediterranean trade setting.

Tipp für Einsteiger

Focus on mastering card usage and building a coherent trade network while observing opponents' objectives rather than relying on luck.

Häufige Fragen

Can I play this solo?

No. Concordia is designed for 2–5 players.

How long does a game really take?

The listed duration is about 100 minutes; include setup and explanations for a longer session.

What prior experience do I need?

Experience with planning-heavy economic Eurogames and Hand-Management mechanics is helpful.

How does this compare to similar games?

Concordia combines Hand Management with Deck/Pool-Building and emphasizes economic development with minimal randomness, setting it apart from worker-placement or dice-driven titles.

Is this suitable for families?

With a minimum age of 13 and substantial complexity, it fits families with older or experienced players rather than young children.

What mechanic makes it special?

Hand Management paired with Deck/Bag/Pool-Building and Action Retrieval defines the core experience.

Fazit

Good pick for players who like low-luck, economic Eurogames and long, strategic sessions — provided you enjoy planning-focused play and games of about 100 minutes.